I don't know if it's realistic but I think it looks great.
On another note I always think desert camo fits the Soviets, considering they've always fought across plains towards the middle-east and Asia.
Black, grey and yellow camo could suit Europe as it's more subversive/urban/exotic. Either that or simple woodland camo, which suits England especially IMO. QUICK_EDIT
Civilian stuff, I'm finally starting to get that feeling I want from the mod, atmosphere wise.
I also got all the effects for the heavy tank attached and I changed its speed and turn rate and everything. Feels really heavy now. Heh, it Makes me happy...
Oh and the range of its weapon has been greatly extended (its using the crusader gun). I wonder why they made it so short originaly though.
This pic you see is part of the first official map and stage of the Federation and Neo Soviet Campaign.
The shape of the tank's turret is a bit odd(, and of course one building isn't textured), but I like what I see.
Odd you say? why may ask? Is it the back of the turret perhaps?
Anyhoo...
My first mech concept for the mod, so far I am failing at the animation part so it'll be a while before this thing gets up and running/walking.
It is for the Federation... The plan for it is to be friggn expensive and show up much later in the tech tree. Ment to take out bunkers and very heavy armour. Will have too light machine guns on it too.
your titan juggernaut hybrid looks like it has some extra polies that can be gotten rid of _________________ Please, read the signature rules of the forum. QUICK_EDIT
@ Tiberium Future: It's the angle of that pic, coz the turret aint that square it curves down on the sides.
DaFool wrote:
your titan juggernaut hybrid looks like it has some extra polies that can be gotten rid of
Yup it deffinately does, I havn't finnished modelling it in anm8tor yet. Don't worry, I try and get rid of any un-needed polys of any model. I go by what your tutorial says, "make it as effecient as possible".[quote]
WIP A heavy turret for the Federation. Ment to stop armour in their tracks.
Very long range and very heavy armour for its class. Also its rather acurate but its expensive and takes long to reload. Weaker against most types of infantry.
It needs a power supply too. Well that the idea for now.
I was looking to that shadow with odd facing. Man my eyes are sticky to that avatar. _________________ Ponies are not awesome. Kill all bronies with fire. QUICK_EDIT
Well I finally got a copied reskinned and resized infantry working.
Ignore the textures on the infs and tell me if you think the size is too small? Also remember the tank is about the size of a crusader a bit bigger to be specific.
There's fine by me. For selection I would recommend making them angry-mob logic though. Squads of infantry using that would be cool I think. QUICK_EDIT
Never seen that kind of vehicle on the top. Is that a camo vehicle or something? _________________ Ponies are not awesome. Kill all bronies with fire. QUICK_EDIT
Shadow bleed bug; some of the faces aren't connected properly. Better double-check those
Yeah thats the thing I can't fix it on Renx... I wonder if there is a bug fix for that. I can at least fix it most of the time if I go back to start in anim8tor but not all the time. Like with these dead things.
The light tank had that bug, only way I could fix it was deleting the faces. They barely visble so it wasn't a big deal but I would have rather had those faces there.
I want to get a new shader for the mod too. Perhaps that might fix the bug? QUICK_EDIT
It was my first official model for the mod actually. The thing was friggin high on poly count dam. I wasn't even thinking about polys while I was making it.
Anyway its gone now. I'll keep the backup somewhere. Feel rather sentimental about it...
So what you think? Oh the turret will get replaced too... heh I forgot about that.
I like the new hummer, but from this angle the back looks slightly empty.. Though the angle isn't really the best for checking out the back. QUICK_EDIT
You should use both the new and the old hummers. They look like 2 different vehicles anyway. maybe put some side mount sidewinder missile launch tubes on the new one
Looking good L()KI. _________________
The enemy shall be injected with toxic poison - Venom QUICK_EDIT
Joined: 18 Feb 2005 Location: Star Kingdom of Manticore
Posted: Sat Jan 29, 2011 6:14 am Post subject:
Those are very complex logos. They're nice, but complex. I suggest simplifying them a bit. _________________ "Reality is a lovely place, but I wouldn't want to live there." -Adam Young QUICK_EDIT
How many polies was the hmmwv? I can dress it down if the starting number is reasonable. _________________ You come for the modding but you stay for the Crap Forum. QUICK_EDIT
No worries. I was going to try and optimize it for you, but if you've got a new one then it doesn't make sense to do it. _________________ You come for the modding but you stay for the Crap Forum. QUICK_EDIT
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