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MLRS [TS]
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IHM
Light Infantry


Joined: 27 Oct 2003

PostPosted: Mon Oct 27, 2003 3:44 pm    Post subject:  MLRS [TS] Reply with quote  Mark this post and the followings unread

Hey, im new here, i decided to post my edit of the MLRS that is hidden in Tib Sun, hope you guys like it, it has better colors than the original.
Heres a Screenie



mlrs.png
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mlrs.png



mlrs.zip
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IHM
Light Infantry


Joined: 27 Oct 2003

PostPosted: Mon Oct 27, 2003 4:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh yea, i forgott to say i included the art and rules entries you need to add, and i included the side-bar icon.

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Mon Oct 27, 2003 4:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

where is it?
.................................oh there it is, kinda hard to see isn't it. Looks good but too small

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Mon Oct 27, 2003 5:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

maybe he is playing in a high resolution, but it looks very nice Smile.

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the_kid
Cyborg Informer


Joined: 14 Sep 2002
Location: Las Vegas, Nevada, United States of America

PostPosted: Mon Oct 27, 2003 8:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like it... I've always like the mrls compared to the TS hover mrls...

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Formerly active PPM modder (maps, voxels, sprites) and Webmaster of C&C Central in the early 2000's on the Origin/Revora network.

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Joe
Shrapnel Sniper


Joined: 08 Mar 2003
Location: California

PostPosted: Tue Oct 28, 2003 2:19 am    Post subject: Reply with quote  Mark this post and the followings unread

make it bigger!

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Tue Oct 28, 2003 9:43 am    Post subject: Reply with quote  Mark this post and the followings unread

remember guys it's a reskin, not a new voxel, so the size is the same. I would say: exellent job!

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Guest





PostPosted: Tue Oct 28, 2003 4:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

The DvD wrote:
remember guys it's a reskin, not a new voxel, so the size is the same. I would say: exellent job!


yeah a bit bigger

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IHM
Light Infantry


Joined: 27 Oct 2003

PostPosted: Wed Oct 29, 2003 8:42 am    Post subject: Reply with quote  Mark this post and the followings unread

what do yo mean make it bigger, you mean the screenie or the actuall voxel,
and do you want me to make a better screenshot than that one, maby on a snow terrain, so it sticks out more, and in say red team?

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Wed Oct 29, 2003 10:29 am    Post subject: Reply with quote  Mark this post and the followings unread

and have some of them fireing

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Oct 29, 2003 12:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

The DvD wrote:
remember guys it's a reskin, not a new voxel, so the size is the same. I would say: exellent job!


I'd say: I definitelly agree with you. The size is ok, it looks small in the screenshot because of the resolution used.

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stucuk
Geek


Joined: 27 Aug 2002

PostPosted: Wed Oct 29, 2003 3:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

To get the size difference its best to have a unit everyone knows the size of(light infantary, a tank, anything, even buildings) so they can work outwhat size it will look like in there ts.

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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Wed Oct 29, 2003 3:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

yur good idea stu

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Fri Oct 31, 2003 10:05 am    Post subject: Reply with quote  Mark this post and the followings unread

The reason it is small is because he probably used Print Screen button to take the shot, thats how i do it, i dont know any other way can sum1 tellme

anywayz great job,

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Sk8erkid
INSANE


Joined: 16 Aug 2002

PostPosted: Fri Oct 31, 2003 5:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

hit ctrl+c while ingame and a pcx screenshot will appear in your TS directory

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Sat Nov 01, 2003 12:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh thanks, i might use that mlrs in my campaign if it is ok with u, ill put u in credits

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IHM
Light Infantry


Joined: 27 Oct 2003

PostPosted: Sat Nov 01, 2003 6:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok, i dont mind, and i allways use alt+prnt scrn to take screenies.

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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Sun Nov 02, 2003 12:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Guys most of you will be browsing in 1024 x 768, while you play the game in lower res... no wonder it appears smaller on this page... duh!!

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zdflamer2
Shrapnel Sniper


Joined: 04 Oct 2003
Location: Oxford, North Korea

PostPosted: Wed Nov 05, 2003 5:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

it maybe a while b4 i add it because i yet have to make my fun mission based on a td mission (3x more fun)

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Goldy
Cyborg Engineer


Joined: 03 Jul 2003

PostPosted: Sat Nov 29, 2003 10:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey thanx for this mlrs. I kinda like it. Mostly I'm a bit intrest of MLRS myself and helicopter. Very Happy

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WorrBerd0k3
Medic


Joined: 12 Oct 2003
Location: Good 'ol USA

PostPosted: Tue Feb 24, 2004 12:25 am    Post subject: Reply with quote  Mark this post and the followings unread

what exactly did you do to it, what colors did you change?

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FinalMoon
Cyborg Cannon


Joined: 21 Apr 2003

PostPosted: Wed Feb 25, 2004 1:46 am    Post subject: Reply with quote  Mark this post and the followings unread

the turret is kinda botherin me... looks like it's resting on top of the cockpit part as well...

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Fri Jun 04, 2004 11:27 am    Post subject: Reply with quote  Mark this post and the followings unread

FinalMoon wrote:
the turret is kinda botherin me... looks like it's resting on top of the cockpit part as well...

That's what I don't like about the TS voxel engine, and that's the reason why I put the turret of my rotd-mlrs directly on the vehicle voxel instead of making a separate turret voxel.

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stucuk
Geek


Joined: 27 Aug 2002

PostPosted: Fri Jun 04, 2004 1:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

it is resting on the cockpit.



mrls_differences.jpg
 Description:
Difference beween original mrls and this one.
 Filesize:  39.14 KB
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mrls_differences.jpg



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