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Enabling AI Triggers in Singleplayer
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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Wed Oct 05, 2011 8:53 pm    Post subject:  Enabling AI Triggers in Singleplayer Reply with quote  Mark this post and the followings unread

What are the conditions that make the AI triggers to start in a singleplayer mission?
I'm making one, I copied most of my ai.ini to the map but now the AI triggers don't start. I enabled the action "AI trigger starts" for the faction involved but nothing happens.
What should I check?

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Thu Oct 06, 2011 3:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Help please!!!!!

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Thu Oct 06, 2011 11:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Do TS maps have that magical [AITriggerTypesEnable] section like RA2 maps do? I'd say it's likely so hunt that down and add your trigger to the list.

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Allen
Pyro Sniper


Joined: 13 Feb 2007
Location: C:\Westwood\ TechLevel=12

PostPosted: Fri Oct 07, 2011 4:08 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes TS has [AITriggerTypesEnable]

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sat Oct 08, 2011 1:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

There is something majorly messed up in singleplayer AI triggers.

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