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Donut's 3d TS models for project ReWire [3DS]
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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Thu Sep 15, 2011 9:20 am    Post subject:  Donut's 3d TS models for project ReWire [3DS] Reply with quote  Mark this post and the followings unread

These are all the models I have done for ReWire and since the project went open source I'll be releasing the models too. The models are mostly WIP because Gangster have edited these heavily to be included in RW, and those models edited by him are not included in this archive. All files are in .3ds format so no worries with compability. The list is this:

Civilian:
Spotlight

GDI:
Service Depot
Tech Center
Titan
Wall

Nod:
Artillery
EMP Cannon
Gate
Helipad
Laser Turret
Laser Fence Post
Nod Logo
Missile Silo
Obelisk of Nod
Power Plant
Pyramid of Nod
Radar
SAM
Stealth Generator
Tech Center
Tiberium Silo
Wall
Weapons Factory


Please give me credit if you use these. Smile



TS Models.zip
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 Filename:  TS Models.zip
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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Thu Sep 15, 2011 4:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Might come in handy when I need an idea or 2 for a model. Cheers a lot DonutArnold Smile

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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Thu Sep 15, 2011 8:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Some great models, just a shame that there is such a bias towards Nod.

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secondwtq
Light Infantry


Joined: 26 Jun 2010
Location: China

PostPosted: Fri Sep 16, 2011 4:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Good Job! I may need some of them, certainly I will credit it ^_^

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Excelsior
Civilian


Joined: 07 Nov 2011

PostPosted: Tue Nov 08, 2011 11:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Great work man. Will credit when used Wink
Approved

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Regulus
Commander


Joined: 16 Feb 2008
Location: The Lone Star State

PostPosted: Wed Nov 09, 2011 2:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Going to TS:AE Very Happy Great work Donut.

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You come for the modding but you stay for the Crap Forum.

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Master.Foo
Civilian


Joined: 02 Dec 2011
Location: Tibet

PostPosted: Sat Dec 03, 2011 12:25 am    Post subject: Reply with quote  Mark this post and the followings unread

good work man

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He who loves the game, mods the game.
____________He who mods the game, lives the game.

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Mav.EricK
a.k.a SuperMario649


Joined: 15 Oct 2011
Location: Your grave.

PostPosted: Sat Dec 03, 2011 10:54 am    Post subject: Reply with quote  Mark this post and the followings unread

You just bumped an old topic, it's 3 month old, do this a lot and everyone here will start calling you a n00b.

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Modelling an infantry unit for TS/Ra2/Yr with 3dsmax (Tutorial):
http://www.ppmsite.com/forum/viewtopic.php?p=458275#458275
=======================
Donut Arnold's great templates for TS and Ra2
http://www.ppmsite.com/forum/download.php?id=43817

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Mon Dec 05, 2011 10:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bumping 3 months old topic is not bad, and I appreciate his feedback.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Mon Dec 05, 2011 11:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yoink. Taking this too.

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xanax
Vehicle Drone


Joined: 14 Nov 2013

PostPosted: Tue Dec 15, 2015 7:24 pm    Post subject: Reply with quote  Mark this post and the followings unread


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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Tue Dec 15, 2015 7:32 pm    Post subject: Reply with quote  Mark this post and the followings unread


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NimoStar
Commander


Joined: 07 Nov 2012
Location: Buenos Aires

PostPosted: Thu Jan 19, 2017 12:17 am    Post subject: Reply with quote  Mark this post and the followings unread

Since TS Rewire is "open", will we ever get the finished and more models?

I want to do a TS RA2 mod, but I don't like the SHPs for Rewire, as they use RA2 lights (much brighter and from another angle), and my objective is to use TS lights and TS-like terrain... for which I will need to rerender them :v

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Thu Jan 19, 2017 6:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Ever is long time but maybe in few years Rewire for OpenRA gets finished including every model and perhaps complete models get released then if your lucky.

In meanwhile you can wait with placeholders or model your own.

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Thu Jan 19, 2017 9:37 am    Post subject: Reply with quote  Mark this post and the followings unread

That's totally up to Gangster because I haven't made 3d models for RW for a long time.

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Gangster
Commander


Joined: 11 Jun 2004
Location: Moscow, Russia

PostPosted: Thu Jan 19, 2017 2:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hi, folks.

MISS ME?

There is no problem to give people access to now obsolete YR sized models. Exept one. I am not going to resave them all to 3ds any time soon. But if any one interested to help me (read: do this all by his own) with all conversion to common format and finding all missing textures and creating a full package for public use in the end - I don't mind at all.

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Gangster is a Project Perfect Wuj (c)Aro

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Fri Jan 20, 2017 9:04 am    Post subject:   Reply with quote  Mark this post and the followings unread

He lives!  #Bday

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