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FS Threshold 19 (2-3)
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ialb
Vehicle Driver


Joined: 16 Jul 2005

PostPosted: Fri Jun 25, 2010 8:30 pm    Post subject:  FS Threshold 19 (2-3)
Subject description: Last Scrin TW mission, now in Tiberian Sun!
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My second finished map! #Shocked

For those of you who played and finished TW's Scrin campaign, this 3-player map should look familiar. Wink

I'll let the map preview speak for itself on the map design, but you can't really get the full experience from it since it doesn't catch the triggers and ambience.



I made two versions, the first is just the map, titled "Threshold 19."

The second has a bunch of gameplay changes I threw in to change things up a little. The modded map is titled "Kane's Tower" so you can have both maps at once. A full change log is in the download's read-me.

Also posted at Tiberium Web



aliens_1_5_blai.zip
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map

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 Filename:  aliens_1_5_blai.zip
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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Fri Jun 25, 2010 9:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

This actually looks very good, however, turn down the lighting (invisible lights). They're too bright.

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[TiberianFuture]
Scrin Overlord


Joined: 30 Apr 2009
Location: The Mothership

PostPosted: Sat Jun 26, 2010 5:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah the lightning is too intense (especially green) but otherwise it looks very good.
What's with the three Kodiaks at the bottom though lol.

BTW frong forum this should be in maps and not mapping discussion since it's finished

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Sat Jun 26, 2010 8:42 am    Post subject: Reply with quote  Mark this post and the followings unread

Definately turn down the lighting please, it's over powering, otherwise, nice.

Moved by the way.

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ialb
Vehicle Driver


Joined: 16 Jul 2005

PostPosted: Sat Jun 26, 2010 5:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Okay, here's a pic of the new lighting. I think it's better.

I've also reduced the number of blossom trees per field, so that the fields can actually run dry instead of insta-growing

The 3 Kodiaks at the bottom are part of a trigger involving the GDI airfleet. You can see a bunch of Orcas and transports flying around the map, but if it gets too distracting, you can blow up the Kodiaks to stop them from appearing.



newlight.PNG
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newlight
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newlight.PNG



aliens_1_5_blai.zip
 Description:
new versions

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 Filename:  aliens_1_5_blai.zip
 Filesize:  237.99 KB
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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Sat Jun 26, 2010 9:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

MUCH better. Also, I didn't notice the Orcas flying around. Nice touch!

I don't think I've ever seen a multiplayer map with this before. Good job!

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superdjidane
Cyborg Engineer


Joined: 17 Nov 2011

PostPosted: Tue Nov 22, 2011 7:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Great ambiance ! Great modeling and processing !

Il like the flying GDI Ships under the fight zone.

This map isn't exactly the same as the famous mission, I think...

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