:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Tue Oct 17, 2017 3:08 pm
All times are UTC + 0
 Forum index » Modding Central » Media Hut » SHPs » Spotlighted SHPs
[RA2/YR] Soviet Unit Pack
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [38 Posts] View previous topic :: View next topic
Author Message
raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Fri Sep 16, 2011 3:08 pm    Post subject:   [RA2/YR] Soviet Unit Pack
Subject description: Conscript, Flaktrooper, Flametrooper
Reply with quote

Release Notes
=============

This shps were made by raminator using the ra3-sample-art.
all credits for the basic 3d-model go to EA, all credits for modification, textures and shpifying go to me (raminator) #Tongue

This Unitpack is supossed to be an replacement for Soviet Infantry.
It is just a demo, so there´s still no seperate firing sequence for all infantry types and colors and size may change in the future.

currently the pack consists of:
- soviet Conscript
- Soviet Flaktrooper
- Soviet Flametrooper

in the future there will be atleast 6 more guys for your pleasure:
- allied Machinegunner
- allied Bazookatrooper
- allied Combatengineer
- yuri Machinegunner
- yuri Bazookatrooper
- yuri Chaoswarrior (basicly a modified soviet Flametrooper)

and if everything goes well there should be even some RA3 Japanese stuff aswell Wink

Sequences...

[ConscriptSE]
Ready=0,1,1
Guard=0,1,1
Prone=350,1,1
Down=334,2,2
Crawl=358,9,9
Walk=8,9,9
Up=318,2,2
Die1=1461,15,15
Die2=1581,15,15
Idle1=981,30,30
Idle2=501,30,30
FireUp=254,8,8
FireProne=430,8,8
Paradrop=494,6,1

[FlaktrooperSE]
Ready=174,1,1
Guard=174,1,1
Prone=350,1,1
Down=334,2,2
Crawl=358,9,9
Walk=182,8,9
Up=318,2,2
Die1=1461,15,15
Die2=1581,15,15
Idle1=741,30,30
Idle2=501,30,30
FireUp=254,8,8
FireProne=430,8,8
Paradrop=494,6,1

[FlametrooperSE]
Ready=0,1,1
Guard=0,1,1
Prone=350,1,1
Down=334,2,2
Crawl=358,9,9
Walk=8,9,9
Up=318,2,2
Die1=1461,15,15
Die2=1581,15,15
Idle1=981,30,30
Idle2=501,30,30
FireUp=80,8,8
FireProne=430,8,8
Paradrop=494,6,1


SCRN0004.png
 Description:
 Filesize:  159.23 KB
 Viewed:  16516 Time(s)

SCRN0004.png



SCRN0003.png
 Description:
 Filesize:  104.92 KB
 Viewed:  16516 Time(s)

SCRN0003.png



unitpack.zip
 Description:

Download
 Filename:  unitpack.zip
 Filesize:  1.67 MB
 Downloaded:  1202 Time(s)


_________________

just a simple logo by bricks @ raminator, on Flickr

Back to top
View user's profile Send private message
MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Fri Sep 16, 2011 3:32 pm    Post subject: Re: [RA2/YR] Soviet Unit Pack Reply with quote

raminator wrote:

and if everything goes well there should be even some RA3 Japanese stuff aswell Wink


That would be greatly appreciated. Razz
_________________
MadHQ's Graveyard - Click here!
(Permissions) - (F.A.Q.)

Back to top
View user's profile Send private message MSN Messenger
Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Fri Sep 16, 2011 3:32 pm    Post subject: Reply with quote

They look so washed out and it makes the vanilla stuffs look better than yours. Confused
_________________
Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!

Back to top
View user's profile Send private message
raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Fri Sep 16, 2011 4:37 pm    Post subject: Reply with quote

Krow wrote:
They look so washed out and it makes the vanilla stuffs look better than yours. Confused


raminator wrote:
colors and size may change in the future



and i don´t see what you actually are talkin about
_________________

just a simple logo by bricks @ raminator, on Flickr

Back to top
View user's profile Send private message
Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Fri Sep 16, 2011 5:35 pm    Post subject: Reply with quote

I know what you said but it looks blurred and doesn't have much detail in it.
_________________
Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!

Back to top
View user's profile Send private message
FurryQueen
General


Joined: 24 Jul 2010

PostPosted: Fri Sep 16, 2011 10:35 pm    Post subject: Reply with quote

The infantry look like turds with weapons. It's an okay start, but it seems to need a lot of work. Way too blurry and messy.
_________________
NZ.org | NZ Gaming | RP
Skype: doctordestiny891
MSN: genkosygin@hotmail.com
Steam

Back to top
View user's profile Send private message
Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Fri Sep 16, 2011 11:59 pm    Post subject: Reply with quote

FurryQueen wrote:
The infantry look like turds with weapons. It's an okay start, but it seems to need a lot of work. Way too blurry and messy.

_________________
Team Black wrote:
interesting seeing your voxel work. They're still better than Aro's!

Back to top
View user's profile Send private message
raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sat Sep 17, 2011 11:33 am    Post subject: Reply with quote

worked on the textures...looking a lot better now...
they still don´t fit the vanilla RA2/YR infantry...
but this is not my intention.
i know how to make them look similar, but i just don´t want to #Tongue

testing now allied units ingame and later rendering the yuri units...

so an update likely today
_________________

just a simple logo by bricks @ raminator, on Flickr

Back to top
View user's profile Send private message
FurryQueen
General


Joined: 24 Jul 2010

PostPosted: Sat Sep 17, 2011 11:53 am    Post subject: Reply with quote

If they don't fit with the new infantry and there's not a full set of replacements, it's not really that worthwhile to use since the two sets don't blend well. Even if the new infantry look better, still won't fit with RA2 and vice-versa. Might want to consider making them RA2 workable since you apparently "know how to do it."
_________________
NZ.org | NZ Gaming | RP
Skype: doctordestiny891
MSN: genkosygin@hotmail.com
Steam

Back to top
View user's profile Send private message
raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sat Sep 17, 2011 1:56 pm    Post subject: Reply with quote

lil update

suggestions? besides making them more look like ra2/yr...

btw...the guys with the tiny remap spots are yuri infantry...
obviously need to work on those textures....

but working the last 6 hours on this 9 shapes makes me need a lil break


SCRN0014.png
 Description:
 Filesize:  221.65 KB
 Viewed:  16340 Time(s)

SCRN0014.png



_________________

just a simple logo by bricks @ raminator, on Flickr

Back to top
View user's profile Send private message
Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyörgy, Hungary

PostPosted: Sat Sep 17, 2011 5:07 pm    Post subject: Reply with quote

Looks nice.
_________________



AS Discord server: https://discord.gg/7aM7Hm2

Back to top
View user's profile Send private message MSN Messenger
OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Sep 17, 2011 5:14 pm    Post subject: Reply with quote

Yeah they look better, I like the brick scheme.
_________________
TAK02 wrote:
Screw AttachEffect. Can't think of any use for it.

Back to top
View user's profile Send private message Send e-mail MSN Messenger
Deformat
Defense Minister


Joined: 17 Sep 2007
Location: Bucharest,Romania Posts:29240348568

PostPosted: Sat Sep 17, 2011 6:21 pm    Post subject: Reply with quote

Just a bit bigger and it's ok.

Back to top
View user's profile Send private message
Blueguard
Cyborg Specialist


Joined: 22 Aug 2007
Location: Working for Neptun.

PostPosted: Sat Sep 17, 2011 6:24 pm    Post subject: Reply with quote

Why are all you models spreading their legs like they were starting to give birth? Unfortunately, this disables me from using your fine work...
_________________
They hate us. They want us to hate them. And when we do hate them, they hate us because we hate them.

Back to top
View user's profile Send private message
Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sat Sep 17, 2011 6:57 pm    Post subject: Reply with quote

Because no-one fires their weapons while standing straight up. You'd just trip off after firing an assault rifle if you did.
_________________
Twisted Insurrection co-leader

Quote:
When it comes to email HTML, all best practices from web development go straight out the window.

Back to top
View user's profile Send private message Visit poster's website
m7
Commander


Joined: 17 Apr 2009
Location: The Fang

PostPosted: Sat Sep 17, 2011 8:31 pm    Post subject: Reply with quote

I like the latest posted units. I'll most likely be using your work Rami. Smile

EDIT: To be honest, most of these units are just fine as they are if you just do a simple color replacement. Ace work, Rami. Would love to see a full set done, or maybe a few custom units.
_________________

Back to top
View user's profile Send private message
FurryQueen
General


Joined: 24 Jul 2010

PostPosted: Sat Sep 17, 2011 10:27 pm    Post subject: Reply with quote

The new set is a hell of a lot better. Most of them could easily blend into the RA2 infantry very well, even without any work. Now this is what I'm talking about. But if you could make them RA2 perfect, rami, you would be my fucking HERO. #Tongue
_________________
NZ.org | NZ Gaming | RP
Skype: doctordestiny891
MSN: genkosygin@hotmail.com
Steam

Back to top
View user's profile Send private message
raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sun Sep 18, 2011 7:10 am    Post subject: Reply with quote

the problem is that if i want to make them fit more RA2-inf i need to make them look crapier...
nahh...joke...have some ideas in mind for the sovs...
it´s just some texture edit
but then again it´s 3400 frames rendering for each unit #Tongue
_________________

just a simple logo by bricks @ raminator, on Flickr

Back to top
View user's profile Send private message
raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sun Sep 18, 2011 8:40 am    Post subject: Reply with quote

Updated Pack with all those shapes in the last screenshot.
won´t post the final version before i don´t see some ingame-screenshots from your mods Wink


unitpack.zip
 Description:

Download
 Filename:  unitpack.zip
 Filesize:  4.37 MB
 Downloaded:  919 Time(s)


_________________

just a simple logo by bricks @ raminator, on Flickr

Back to top
View user's profile Send private message
m7
Commander


Joined: 17 Apr 2009
Location: The Fang

PostPosted: Sun Sep 18, 2011 9:30 am    Post subject: Reply with quote

Downloaded. The Soviet infantry are perfect. I'll also probably be updating my Allied rocket launcher and using a few others in Yuri's army.

Will get screenshots soon Rami.
_________________

Back to top
View user's profile Send private message
raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Sun Sep 18, 2011 9:42 am    Post subject: Reply with quote

=)
_________________

just a simple logo by bricks @ raminator, on Flickr

Back to top
View user's profile Send private message
Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sun Sep 18, 2011 10:01 am    Post subject: Reply with quote

I think when the pack is complete, should definitively be spotlighted.

There are few if any decent shp infantry which have been basically done by scratch (i.e not copy and paste/recolors)
_________________

Back to top
View user's profile Send private message Visit poster's website
m7
Commander


Joined: 17 Apr 2009
Location: The Fang

PostPosted: Sun Sep 18, 2011 5:36 pm    Post subject: Reply with quote

Ingames as promised. I love them. I wish I had a full set to replace all my infantry with.


ingames.png
 Description:
Soviet Conscript, Siege Soldier, and Flamethrower with GunTracks.
 Filesize:  87.04 KB
 Viewed:  16120 Time(s)

ingames.png



ingames2.png
 Description:
Allied Javelin with the Peacekeeper, Medic, and Miner.
 Filesize:  70.09 KB
 Viewed:  16120 Time(s)

ingames2.png



_________________

Back to top
View user's profile Send private message
Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Sun Sep 18, 2011 9:42 pm    Post subject: Reply with quote

Holy ztype.
_________________
Okay, my signature was starting to annoy even me.

Back to top
View user's profile Send private message
m7
Commander


Joined: 17 Apr 2009
Location: The Fang

PostPosted: Mon Sep 19, 2011 1:11 am    Post subject: Reply with quote

They're nice, aren't they? I love em so much. I experimented with the RA3 art source samples a while back but I'm terrible with that stuff so I could only do so much.
_________________

Back to top
View user's profile Send private message
raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Mon Sep 19, 2011 5:49 am    Post subject: Reply with quote

nice shots
the sovs really fit in well
_________________

just a simple logo by bricks @ raminator, on Flickr

Back to top
View user's profile Send private message
m7
Commander


Joined: 17 Apr 2009
Location: The Fang

PostPosted: Sat Dec 24, 2011 1:42 am    Post subject: Reply with quote

Bumping to request spotlight. IMO bullshit that it never got there. :p
_________________

Back to top
View user's profile Send private message
Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Sat Dec 24, 2011 2:00 am    Post subject: Reply with quote

heck yeah, those look really good!
_________________

The enemy shall be injected with toxic poison - Venom

Back to top
View user's profile Send private message Visit poster's website MSN Messenger
Bu7loos
Commander


Joined: 27 Jul 2011
Location: Kuwait

PostPosted: Sat Dec 24, 2011 8:13 am    Post subject: Reply with quote

Spotlight !
_________________
Call me "Victor" if you find it anoying to type my account name #Tongue.

Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sat Dec 24, 2011 9:58 am    Post subject: Reply with quote

I wasn't even aware of these great SHPs. Thanks for making me notice them.

Spotlighted and Merry Christmas. Very Happy
_________________
SHP Artist of Twisted Insurrection. Main Nod building SHP creator.

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant unit, 1 Scrin unit, 1 GDI building

Tools
TMP Shop
C&C Executable Modifier

Back to top
View user's profile Send private message
FurryQueen
General


Joined: 24 Jul 2010

PostPosted: Sat Dec 24, 2011 6:25 pm    Post subject: Reply with quote

I still say they need some work, but they're good quality anyway. We need more of these.
_________________
NZ.org | NZ Gaming | RP
Skype: doctordestiny891
MSN: genkosygin@hotmail.com
Steam

Back to top
View user's profile Send private message
m7
Commander


Joined: 17 Apr 2009
Location: The Fang

PostPosted: Sat Dec 24, 2011 7:13 pm    Post subject: Reply with quote

Quote:
I still say they need some work


This is the kind of criticism that's totally useless. How about a starting point for where rami can improve them?
_________________

Back to top
View user's profile Send private message
Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyörgy, Hungary

PostPosted: Sat Dec 24, 2011 7:31 pm    Post subject: Reply with quote

I don't see a reason why should they need more work. I really love them and use them for my stuff.
_________________



AS Discord server: https://discord.gg/7aM7Hm2

Back to top
View user's profile Send private message MSN Messenger
FurryQueen
General


Joined: 24 Jul 2010

PostPosted: Sat Dec 24, 2011 7:32 pm    Post subject: Reply with quote

m7 wrote:
This is the kind of criticism that's totally useless. How about a starting point for where rami can improve them?

I already said why in this thread. Without a complete set, they don't fit in with existing infantry, which is somewhat of a problem. Hence why they need work either from rami or from the user. They're close, really close, but need a teeny bit more refining.
_________________
NZ.org | NZ Gaming | RP
Skype: doctordestiny891
MSN: genkosygin@hotmail.com
Steam

Back to top
View user's profile Send private message
m7
Commander


Joined: 17 Apr 2009
Location: The Fang

PostPosted: Sat Dec 24, 2011 7:40 pm    Post subject: Reply with quote

They fit in just fine, have you even tried them ingame? My infantry I use in my pics don't stand out one bit.
_________________

Back to top
View user's profile Send private message
OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Dec 24, 2011 7:55 pm    Post subject: Reply with quote

I agree with Fen. Yours are edited not to mention in a mod that has a totally different colour scheme to the original game so I don't think it really counts. :p
_________________
TAK02 wrote:
Screw AttachEffect. Can't think of any use for it.

Back to top
View user's profile Send private message Send e-mail MSN Messenger
Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyörgy, Hungary

PostPosted: Sat Dec 24, 2011 9:13 pm    Post subject: Reply with quote

I can totally assure you guys that the Yuri units fit to RA2 Yuri and the Soviet Flak Trooper and Conscript also fits to the Soviets, without any work. (tho both should be replaced at the Soviets)

The Allied is the only one which doesn't fit to RA2 Allies.
_________________



AS Discord server: https://discord.gg/7aM7Hm2

Back to top
View user's profile Send private message MSN Messenger
Deformat
Defense Minister


Joined: 17 Sep 2007
Location: Bucharest,Romania Posts:29240348568

PostPosted: Sat Dec 24, 2011 9:30 pm    Post subject: Reply with quote

They should've been sharper, but that's it. And a bit more contrast wouldn't've hurt.

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [38 Posts] View previous topic :: View next topic
 Forum index » Modding Central » Media Hut » SHPs » Spotlighted SHPs
Jump to:  
Quick Reply
Username:


If you are visually impaired or cannot otherwise play the game below please contact the Administrator for help.


 
You cannot post new topics in this forum
You can reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.2622s ][ Queries: 18 (0.0065s) ][ Debug on ]