Posted: Mon Jun 21, 2004 9:12 pm Post subject:
Photoshop and Palettes
Err, so I'm stuck.
I'm totally new to all this editing so please bare with me. I've exported a couple of shp's and also converted them to pcx images. Using Will's SHP editor the palette colours are fine, but that program doesn't give me the power Photoshop does. However, opening the pcx images in PS gives me a screwed up palette and importing a pal file wont work as "its not a valid M$ pal file" :-\
Next, is it possible to make a new building in 3DsMax, then convert it to an SHP image? It might be easier to get it into perspective and get the proportions right and stuff... I guess...
Never use wills, u shoudl try BS SHP Builder or OS SHP Builder (same thing, was renamed recently) _________________ Free Map Editor - Game Requirements - Stucuk.Net QUICK_EDIT
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