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TI(beta3) online problems, please help!
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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Milch&Muesli
Civilian


Joined: 27 Dec 2011

PostPosted: Tue Dec 27, 2011 5:14 pm    Post subject:  TI(beta3) online problems, please help!
Subject description: Tried several times; see other player but we could not join each others games.
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Hi Guys, first off I want to shout out big thanks to Aro&Team for making TI such a flashy mod Smile

Unfortunately,we have some problems with the online play (via cncnet).
The problem is, that the two of us can see each other in the online game lobby, but we cannot see the games that we create. Until the one, who has created the game goes to the map selection screen or to desktop (with ALT+TAB). But the other player who joins then cannot do anything; "accept" doesn't allow the game to be started and generally you are stuck in the game-creation-screen, no button does anything, not even cancel or "X".

Now, I tried out several things including firewall-configuration, opening the UDP ports in both routers, disabling any other networks(hamachi). I have the newest TI beta 3 Re Issue installed, so what sould I do ?

Reading through the posts on this forum, online play for TI should be working ...

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Dec 27, 2011 6:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'll admit that CNCNet isn't my strongest point of knowledge as I personally know very little about it. I've asked some of the other guys if they have any idea why it's happening (And Hifi is very hard to get hold of), but there is no certain answer either way. You're not the only person to get this issue, several people whom have tried to play TI online get the same problem.

Run CNCNet.exe, a small box pops up that checks for updates, the button shortly turns into a "Settings" button. Click on that and fiddle with the options. Check here for more information.

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Ordosherrscher
Commander


Joined: 20 Nov 2007
Location: Germany, Berlin

PostPosted: Tue Dec 27, 2011 7:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Do you encounter any problems when playing skirmish? Or is it only when trying to play online? :S

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Think of me as Nordos, 'cause Banshee wouldn't rename me

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Milch&Muesli
Civilian


Joined: 27 Dec 2011

PostPosted: Tue Dec 27, 2011 10:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh, well, getting creamed by the (cheating) AI in skirmish mode works just fine^^
I agree, networking gets messy realy fast. Ill try out some of those cncnet-tutorials and maybe someone in the communications-center forum knows.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Dec 27, 2011 10:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you (hopefully) come across a solution to the problem, please let me know.

[Moved to Your Input Forum]

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Milch&Muesli
Civilian


Joined: 27 Dec 2011

PostPosted: Tue Jan 03, 2012 4:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

I tried running cncnet with red alert 1 online, and that works just fine. Smile So it seems this problem has nothing to do with connection malfunction (in cncnet), but something else. As i wrote, we could see each other in the TI lobby...
I'll try Tib Sun in the next few days to possibly exclude that too.

btw: happy new year ^^

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