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 Forum index » Featured Projects » D-Day » D-Day News
Desert rats
Moderators: Mig Eater
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Jan 12, 2012 5:05 pm    Post subject:  Desert rats Reply with quote

Here is a preview of the new desert terrain I've been working on. Most of the RA2 tile sets have been reskinned, but there are lots of new sets that I still want to add.


Part of a new map based on the Suez canal, it's the first new desert map & still very much a WIP.


One of the standard RA2 maps so ignore the buildings & trees, but shows the new cliffs well.
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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Thu Jan 12, 2012 5:43 pm    Post subject: Reply with quote

Very nice!

Why is there ore in the first picture though?
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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Thu Jan 12, 2012 5:45 pm    Post subject: Reply with quote

looking good!
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Jan 12, 2012 5:58 pm    Post subject: Reply with quote

It's all still a work in progress, I wasn't planing to post anything until it was all done but Lee asked about the Desert terrain so I thought why not post a preview.
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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Thu Jan 12, 2012 6:21 pm    Post subject: Reply with quote

I see. I thought you decided to throw in some rare ore mines in the end.
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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Thu Jan 12, 2012 11:22 pm    Post subject: Reply with quote

Good lord that looks amazing.
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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Thu Jan 12, 2012 11:32 pm    Post subject: Reply with quote

Now that's pretty damn cool, even if it's just a small teaser of what is to come.
Interlaced JPEG's are so ..dunno...90's/early 2000's. I know it lets you see the approximate full picture sooner and is in one way a better choice but I hate waiting for the image to sharpen more than waiting for the rest of the image to appear.
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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Thu Jan 12, 2012 11:51 pm    Post subject: Reply with quote

Now, you ripped out buildings, but didn't rip out the fences? Trampling those was half the fun!
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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Fri Jan 13, 2012 12:49 am    Post subject: Reply with quote

Are you ever gona STFU about the Blitz stuff...
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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Fri Jan 13, 2012 1:34 am    Post subject:   Reply with quote

FunFact: I was a beta tester for the original Blitzkrieg game, however the game never ran on my PC so didnt actually test anything...
Nival did send me a free full version copy of the game afterwards though, but it was certainly no Sudden Strike
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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Fri Jan 13, 2012 1:58 am    Post subject: Reply with quote

Mig Eater wrote:
Are you ever gona STFU about the Blitz stuff...


But it brings back such fond memories. Of walls. And then finding out that there was plenty of infantry behind them.

But speaking of ripping things out, you are going to use the terrain objects as well, I assume. Or I'd say rather, I hope.
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