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working on some ideas need some feedback
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spy46
Rocket Infantry


Joined: 14 Jul 2008

PostPosted: Wed May 30, 2012 8:08 pm    Post subject:  working on some ideas need some feedback Reply with quote  Mark this post and the followings unread

so i was thinking of making a mod for KW, but with Generals 2 coming out i have been revising my idea.

my first plan was to take buildings and units from RA3 and Generals ZH and put them into KW as ether tech buildings or what have you, maybe make them actual playable factions for multi play.

just some thing to do really.

so now im thinking of, ASUMING G2 will be mod friendly, to do this with G2 instead.

so i would have units and buildings from Gen ZH, RA3 and TW/KW in Gen 2

its just an idea, would any one mind giving some feedback on this.

i might keep it for KW though over all

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Ju-Jin
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Germany

PostPosted: Thu May 31, 2012 4:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't think G2 will see much mod support. I guess they try to do something along the lines of SC2 with its maps because it's a huge market, but no big mods.

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spy46
Rocket Infantry


Joined: 14 Jul 2008

PostPosted: Sat Jun 02, 2012 7:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

ok guess we will just have to see.

one more question, there isnt a site or any thing that i could find the models of buildings and units from these games is there?

or would i have to rip them all my self?

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Ju-Jin
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Germany

PostPosted: Tue Jun 05, 2012 4:13 pm    Post subject: Reply with quote  Mark this post and the followings unread


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spy46
Rocket Infantry


Joined: 14 Jul 2008

PostPosted: Tue Jun 05, 2012 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

if i wanted to import units/buildings from RA3, into TW or KW, would i have to edit them as different file types?

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