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Questions regarding 3D Modeling techniques.
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Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Thu Aug 23, 2012 8:51 pm    Post subject:  Questions regarding 3D Modeling techniques. Reply with quote

I have a base human model (using Blender 2.63) and I'm curious to know how you guys go about turning a generic human into a soldier.

Do you model the armor in the same mesh as the base model?
Do you duplicate the model and delete what you don't need and work from there?
Do you just add another cube and begin roughing out the details?

Enlighten me some please.
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Deformat
Defense Minister


Joined: 17 Sep 2007
Location: Bucharest,Romania Posts:29240348568

PostPosted: Fri Aug 24, 2012 7:33 pm    Post subject: Reply with quote

Multiple box/cylinder/shit poly editing, some UVW texturing, end.

However, it's not the wisest technique, and I didn't model stuff in months.

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ImP_RuLz
Jumpjet Infantry


Joined: 21 May 2004
Location: Pakistan

PostPosted: Fri Aug 24, 2012 7:43 pm    Post subject: Reply with quote

i use 1 and 2, mostly 1
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Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Sat Aug 25, 2012 6:21 am    Post subject: Reply with quote

Alright thanks ImP.

Deformat your answer doesn't exactly help but I think I understand what you mean. Thanks for your response!
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Oh noes Nod32 must have found some GDI32 in the art.ini file!

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