Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Mar 28, 2024 4:30 pm
All times are UTC + 0
Questions regarding 3D Modeling techniques.
Moderators: Global Moderators, Media Hut Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [4 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Thu Aug 23, 2012 8:51 pm    Post subject:  Questions regarding 3D Modeling techniques. Reply with quote  Mark this post and the followings unread

I have a base human model (using Blender 2.63) and I'm curious to know how you guys go about turning a generic human into a soldier.

Do you model the armor in the same mesh as the base model?
Do you duplicate the model and delete what you don't need and work from there?
Do you just add another cube and begin roughing out the details?

Enlighten me some please.

_________________
Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!

3ds Topic
Clicky

Back to top
View user's profile Send private message
Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri Aug 24, 2012 7:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Multiple box/cylinder/shit poly editing, some UVW texturing, end.

However, it's not the wisest technique, and I didn't model stuff in months.

Back to top
View user's profile Send private message
ImP_RuLz
Jumpjet Infantry


Joined: 21 May 2004
Location: Pakistan

PostPosted: Fri Aug 24, 2012 7:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

i use 1 and 2, mostly 1

_________________
<----- Clickable

Back to top
View user's profile Send private message Send e-mail ModDB Profile ID Facebook Profile URL Twitter Channel URL Skype Account
Palkia323
Pyro Sniper


Joined: 10 May 2008

PostPosted: Sat Aug 25, 2012 6:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Alright thanks ImP.

Deformat your answer doesn't exactly help but I think I understand what you mean. Thanks for your response!

_________________
Tore wrote:
Oh noes Nod32 must have found some GDI32 in the art.ini file!

3ds Topic
Clicky

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [4 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1683s ][ Queries: 11 (0.0075s) ][ Debug on ]