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Megalith
Moderators: freedom fighter
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freedom fighter
General


Joined: 14 May 2009

PostPosted: Mon Sep 17, 2012 7:29 am    Post subject:  Megalith
Subject description: "I'll have the final say."
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Type: Superheavy tank
Armament: x3 Psionic Immolator cannons
Armour Class: Heavy
Speed: Very slow
Cost: $2500
Purpose: Anti-Structure, Fire support
Requires: Vehicle Plant, Science Complex, Grinder
Strong against: Structures, Massed units
Weak against: Aircrafts

---

Additional Info
- gains Armour bonus on veteran
- gains Speed bonus on veteran
- gains Firepower bonus on elite
- gains ROF bonus on elite
- gains Self-repair on elite
- gains Pyro Immolator cannons on elite, increasing firepower
- explodes violently upon destruction
- cannot be crushed
- max build limit of 5

---

The Chimera's very own superheavy tank, the Megalith wasn't designed for straight up fights like other vehicles in it's class. It's true purpose is providing lesser forces with additional firepower and as a shield. A line of these behemoths would lead the attack force, socking up damage inflicted on them while they damage multiple targets with their massive Psionic Immolator cannons. These cannons fire balls of concentrated telekinetic energy that explode into nasty psychic waves capable of damaging all that are exposed to it, making it easier for the attack force to finish them off. These weapons are particularly effective against structures. The Megalith also packs a nasty surprise for anyone that is too close to it when it gets destroyed; a highly flammable substance resembling lava is released upon it's destruction, destroying or heavily damaging anyone around it, including friendlies. Thus, greater care must be taken when using the Megalith on the defence as enemies can exploit it's 'last ditch weapon' to take out a significant portion of your defending forces.

credit: Bu7Loos, Napalm

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Last edited by freedom fighter on Tue Apr 09, 2013 8:04 am; edited 6 times in total

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Mon Sep 17, 2012 4:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

For some reason it reminds me of the TS Kodiak on tracks , with an huge gun on top of it #Tongue

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Mon Sep 17, 2012 6:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dutchygamer wrote:
For some reason it reminds me of the TS Kodiak on tracks , with an huge gun on top of it #Tongue


Thanks man. See, can't, unsee, sky, limit, etc.

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Sir Shockwave
Cyborg Firebomber


Joined: 06 Sep 2011

PostPosted: Tue Sep 18, 2012 7:27 am    Post subject: Re: Megalith Reply with quote  Mark this post and the followings unread

freedom fighter wrote:
credit: Bu7Loos, Napalm


Wait...how? Aren't they busy with MO right now?

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Tue Sep 18, 2012 7:46 am    Post subject: Reply with quote  Mark this post and the followings unread

This was a released asset by bu7loos, and the 'Napalm' credit comes from YR Supernova.

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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Tue Sep 18, 2012 9:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Specifically the turret (altough barrels are custom I think) is an edited version of Napalm's Shore Cannon turret from YR: Supernova. Works pretty well together, actually.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Tue Sep 18, 2012 6:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

I've got one request.

An ingame .gif of the lava bomb.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Tue Sep 18, 2012 7:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh thanks guys. Tried to figure out what's by Napalm in this and would have never realized it on my own.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Wed Sep 19, 2012 8:54 am    Post subject: Reply with quote  Mark this post and the followings unread

Ixonoclast wrote:
I've got one request.

An ingame .gif of the lava bomb.


It currently uses the Power Plant's unused destroy anim.

And yeah, the turret was edited from Napalm's Shore Cannon Smile

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Sir Shockwave
Cyborg Firebomber


Joined: 06 Sep 2011

PostPosted: Wed Sep 19, 2012 11:50 am    Post subject: Reply with quote  Mark this post and the followings unread

m7 wrote:
This was a released asset by bu7loos, and the 'Napalm' credit comes from YR Supernova.
Starkku wrote:
Specifically the turret (altough barrels are custom I think) is an edited version of Napalm's Shore Cannon turret from YR: Supernova. Works pretty well together, actually.


This explains much.

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