Posted: Wed Oct 24, 2012 2:01 am Post subject:
TD FMV Silo
Subject description: Various source files
More of the same.
The Max (9) & 3DS files include a build up, pristine, Damaged, a very basic 'really damaged' animation and finally a destruction animation (these files do not contain texture files, you must download the separate _Art .zip file).
The basic complied Textures, include textures for both a red Nod & 'gold' GDI version.
There is a separate PSD file for the brave!
For those who do not like messing around with source files, wait for the C&C3-ready version which will appear soon.
BTW, I want to give my opinion about Tiberian History: I don't like how the mod is right now, because I don't like random units/structures from TS and TD just for the sake of being there, I need some kind of coherency, despite the fact of being a "small unit mod".
My mod has also units/structures from TD mixed up with TS and TW, but I have a reason, while you're advancing on the tiers you get more advanced units. Everything is organized. I think that's what TH lacks.
But hey, perhaps it's just me. _________________ Inactive Projects >> Tiberian Sun: Tech Level War http://www.ppmsite.com/forum/index.php?f=843
Download the latest beta: http://www.moddb.com/mods/cc-tiberian-sun-tech-level-war QUICK_EDIT
The model looks familiar to PPM because, has with every model and texture that I've done since 2010, it has been in the PPM media section before. QUICK_EDIT
Oooo the old Renegade harvesters!!!!! Can you export them out? oh man, i thought those were lost!
As far as the silo, possibly put the harvester green exhaust effect inside the silo?
What format do you want the harvesters in?
The Silo? This is a public model post, the purpose of posting the source files, is that people can do what they want with them, and are not under my whims.
Has for the putting FX inside the Silo, I had thought about it, but I personally do not see the need.
Once I release the W3X (C&C3 format) Silo files, then if someone wants to try doing that, then good luck to them! QUICK_EDIT
Well ok, I'd try to redo it if I had the time, but am not offending you, I just thought it should be 300-400 polys only, and anyways, it was just a stupid question. _________________ Modelling an infantry unit for TS/Ra2/Yr with 3dsmax (Tutorial):
http://www.ppmsite.com/forum/viewtopic.php?p=458275#458275
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Donut Arnold's great templates for TS and Ra2
http://www.ppmsite.com/forum/download.php?id=43817 QUICK_EDIT
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