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Loyalty [8]
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Nov 15, 2012 7:48 pm    Post subject:  Loyalty [8] Reply with quote  Mark this post and the followings unread


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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Thu Nov 15, 2012 8:27 pm    Post subject: Reply with quote  Mark this post and the followings unread


I see what you did there.

In all seriousness, though, does not look like a bad map at all.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Thu Nov 15, 2012 8:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Starkku wrote:

I see what you did there.

In all seriousness, though, does not look like a bad map at all.

Compared to similar 'themed' maps, this one looks pretty well playable indeed #Tongue

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Thu Nov 15, 2012 8:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Awesome map, the tiberium patches have some really amazing color on them.

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Nordos
Cyborg Cannon


Joined: 10 Jan 2012
Location: Germany, Berlin

PostPosted: Thu Nov 15, 2012 9:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hm. I just fear the the top left player may have a slight advatage, since he is in a corner (surprise...), yet still able to accsess Rainbow Dash's Hair (errm, I mean the red tiberium). He only needs some light infantry to kill the floaters - while player 2 is in a similar position, he is more central, and thus more likely to get attacked.

Otherwise - it really does look good Very Happy

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swirekster
Energy Commando


Joined: 28 Feb 2011
Location: in soviet Poland >:D

PostPosted: Thu Nov 15, 2012 10:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

so

PONIES WERE TIBERIUM ALL ALONG D:

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Nov 15, 2012 10:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Seems plausible. Both are a plague and can't be stopped.
Only difference, tiberium has a use. Wink

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Nov 16, 2012 2:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Well its nice to have some variations and a little easter egg here and there. Laughing

I wonder if TiberianFuture has also made a RA2/YR Version?

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swirekster
Energy Commando


Joined: 28 Feb 2011
Location: in soviet Poland >:D

PostPosted: Fri Nov 16, 2012 8:53 am    Post subject: Reply with quote  Mark this post and the followings unread


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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Fri Nov 16, 2012 4:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Be careful Aro, or TI will suffer a invasion of ponies! LOL

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Fri Nov 16, 2012 5:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

TiberFCSL wrote:
Be careful Aro, or TI will suffer a invasion of ponies! LOL

My Shyborgs will make sure this will not happen, and failing that, we still have CABAL for general genocide #Tongue

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Vulture
AA Infantry


Joined: 08 Jan 2011

PostPosted: Sat Nov 17, 2012 9:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

This map looks sickeningly good.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sun Nov 18, 2012 3:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ponies should feel lucky to not have suffered the Arovasion. Yet.

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Ixith
Cyborg Commando


Joined: 12 Apr 2006
Location: under there!

PostPosted: Sun Nov 18, 2012 3:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Team Black wrote:
Ponies should feel lucky to not have suffered the Arovasion. Yet.


and just what do you think it is that we use to plow the corn fields? none other than Aronies which work oh so hard in dragging that plow due to the bottle of beer tethered in front of them.

and for the on-topic...
For themed maps this one is nice. As it was made around the picture but has kept playability by inlaying the picture inside the map rather than just having a bland map with the picture put on it. So good job on this one Tiberian Future.

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In Soviet Russia, grass grows on tiberium!

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Sun Nov 18, 2012 8:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Maybe you guys should make a Betrayal map, like a tiberium dungeon in a sea, filled with islands in the shape of two ponies that tear eachother to shreds, like their guts pile out, rich with various forms of red tiberium and such...

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sun Nov 18, 2012 8:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ixonoclast wrote:
Maybe you guys should make a Betrayal map, like a tiberium dungeon in a sea, filled with islands in the shape of two ponies that tear eachother to shreds, like their guts pile out, rich with various forms of red tiberium and such...

But how do you get to each other without a proper navy in TS/TI #Tongue

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Sun Nov 18, 2012 8:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Easy.

The pony guts, blood and bile "landmasses" flow and connect the main islands together.

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swirekster
Energy Commando


Joined: 28 Feb 2011
Location: in soviet Poland >:D

PostPosted: Sun Nov 18, 2012 9:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ehm... what about tibby and noddi map?

Or Egoraptor's 'Doctor' map?

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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Sun Nov 18, 2012 10:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

swirekster wrote:

Or Egoraptor's 'Doctor' map?


Needs zombies. And cancer. And zappy guns.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Nov 19, 2012 11:10 am    Post subject: Reply with quote  Mark this post and the followings unread

Starkku wrote:
swirekster wrote:

Or Egoraptor's 'Doctor' map?


Needs zombies. And cancer. And zappy guns.


Don't forget the atom bomb.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Mon Nov 19, 2012 6:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

What about a map based on this guy?



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1348258133227.gif



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swirekster
Energy Commando


Joined: 28 Feb 2011
Location: in soviet Poland >:D

PostPosted: Mon Nov 19, 2012 6:46 pm    Post subject: Reply with quote  Mark this post and the followings unread


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[TiberianFuture]
Scrin Overlord


Joined: 30 Apr 2009
Location: The Mothership

PostPosted: Mon Nov 19, 2012 8:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Thanks for the compliments! Cool
This one took four months to make (due to my laziness), but it was totally worth it!


There's one 'thing' that I still need to immortalize as a map... staff, especially Aro, should know. No spoilers plz. #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Nov 19, 2012 9:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

[TiberianFuture] wrote:
There's one 'thing' that I still need to immortalize as a map... staff, especially Aro, should know. No spoilers plz. #Tongue


You, or someone who's known it from the beginning?


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Nordos
Cyborg Cannon


Joined: 10 Jan 2012
Location: Germany, Berlin

PostPosted: Mon Nov 19, 2012 11:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

gl with making a map out of it (I think I know what you meant anyway. . . Very Happy)
Will be a hard one, though

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DMAN
Light Infantry


Joined: 06 Jul 2012
Location: US

PostPosted: Tue Nov 20, 2012 2:53 am    Post subject: Reply with quote  Mark this post and the followings unread

Good maps with them as a whole being an Easter egg's awesome but what's next? Thinking about it,it would be an interesting map to play on.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Nov 20, 2012 12:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

A map inside a map has been done too. #Tongue Look up Between a Rock... [3] & ...And a Hard Place [6].

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Ixith
Cyborg Commando


Joined: 12 Apr 2006
Location: under there!

PostPosted: Tue Nov 20, 2012 2:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

but what about a map inside of a map inside of another map?

...and to add on to that...each of those maps could be a different image. So like...you could have a Pony being eaten by Midnight Fury that's in on island known as Eve...
lololol

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Kalistia Crestland (2)
In Soviet Russia, grass grows on tiberium!

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DMAN
Light Infantry


Joined: 06 Jul 2012
Location: US

PostPosted: Wed Nov 21, 2012 12:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Mapception,total break in the fabric of time causes a miniaturized black hole to suck up the creator upon creation of the sacred map Laughing .Now that I think of it,a map with the flat map view of the world and it's continents for a map would be neat.

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[TiberianFuture]
Scrin Overlord


Joined: 30 Apr 2009
Location: The Mothership

PostPosted: Wed Nov 21, 2012 10:25 am    Post subject: Reply with quote  Mark this post and the followings unread

I've played a few world map -maps in Kane's Wrath, and they don't work very well even there.
World just doesn't make a good map, especially in a game without/with limited navy.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Nov 21, 2012 11:43 am    Post subject: Reply with quote  Mark this post and the followings unread

[TiberianFuture] wrote:
I've played a few world map -maps in Kane's Wrath, and they don't work very well even there.
World just doesn't make a good map, especially in a game without/with limited navy.


Who said the oceans must be covered with water? Just make them into huge ravines Cool

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