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Question about Disabling Certain Units/Structure
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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Thu Dec 13, 2012 3:14 pm    Post subject:  Question about Disabling Certain Units/Structure Reply with quote  Mark this post and the followings unread

I'm making a new map where there is limited resources and they have to venture out deeper into the zone for more resources. I'm planning to make this online multiplayer map. But I became really curious because I have seen some mappers post their map with new units, some are removed.

I was wondering, how do I disable units. (i.e disable jumpjet infantry, banshee, harpy, artillery) in FinalSun?

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Dec 13, 2012 3:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

open rules.ini with a text editor
open your map with a text editor
find the unit you want to change in rules.ini
copy the section of the unit to your map
change the settings of the unit in your map
e.g.
add the following code to your map to disable the jumpjet
Code:
[JUMPJET]
TechLevel=-1

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