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Super Bridgehead Redux Z
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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luxycomplex
Cyborg Soldier


Joined: 03 Nov 2012

PostPosted: Mon Feb 25, 2013 6:47 pm    Post subject:  Super Bridgehead Redux Z
Subject description: Modified (Enlarged)
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Enlarged version of Vanilla Super Bridgehead Redux. Bridges are tactical feature. Feel free to modify/improve yourself.. Smile



preview1-Sup_Bh_r_z.png
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preview1-Sup_Bh_r_z.png



sup_bh_r.rar
 Description:
Enlarged Super Bridgehead Redux

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 Filename:  sup_bh_r.rar
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Feb 25, 2013 9:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

How exactly is this a custom TI map? There isn't a single TI asset used. #Tongue

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Feb 25, 2013 10:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

missing or bad placed road piece in the screenshot.
Lots of cliff errors even in the small screenshot.

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luxycomplex
Cyborg Soldier


Joined: 03 Nov 2012

PostPosted: Mon Mar 25, 2013 6:35 pm    Post subject: Ingame Image Just for Fun Reply with quote  Mark this post and the followings unread

Embarassed  Embarassed  Embarassed

Sorry..I never visit this page since I posted it at the first time.. Laughing
Unfortunately I do not have much time to improve the map... Embarassed

I spent my "free time" to make "placeholder structure" in Jasc Paint by copy paste trick..



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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Tue Mar 26, 2013 7:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Well... this should be rather obvious. Also, map reveal trigger is still in the map.


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