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Pig of Bays (2-6)
Moderators: Aro, Crimsonum, ErastusMercy, Lin Kuei Ominae, ^Rampastein
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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Feb 03, 2010 10:21 pm    Post subject:  Pig of Bays (2-6) Reply with quote  Mark this post and the followings unread


Last edited by Aro on Wed Mar 13, 2013 8:43 pm; edited 1 time in total

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ErastusMercy
Energy Commando


Joined: 13 Nov 2007
Location: United Kingdom

PostPosted: Wed Feb 03, 2010 10:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Awesome job boss, that was one of my favorite YR maps. Very Happy

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Wed Feb 03, 2010 10:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

This was that the map I used to pley the most in RA2. Great work!

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Wed Feb 03, 2010 11:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very, very excellent.

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Thu Feb 04, 2010 12:03 am    Post subject: Reply with quote  Mark this post and the followings unread

Very cool job on that one, Is a navy planned by any chance?

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Thu Feb 04, 2010 12:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Bah, personally, navys don't belong in the Tiberian universe, they just don't fit very well. Bay of Pigs is fun regardless of a naval guns or not.

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Thu Feb 04, 2010 2:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Fµck ya that Powns! Laughing

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Shakar
Cyborg Cannon


Joined: 04 Jan 2008
Location: Places

PostPosted: Thu Feb 04, 2010 3:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Awesome job with this remake man. Keep it up.

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Thu Feb 04, 2010 4:19 am    Post subject: Reply with quote  Mark this post and the followings unread

Pig of Bays? #Tongue

Awesome remake, nevertheless.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Feb 04, 2010 4:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Pig of Bays. Very Happy Most of my remakes will have an Irony name.

Mortecha wrote:
Very cool job on that one, Is a navy planned by any chance?


I'm debating it... For now Navy will be campaign specific.

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Alex06
Commander


Joined: 21 Sep 2003
Location: Montreal, Canada

PostPosted: Thu Feb 04, 2010 6:07 am    Post subject: Reply with quote  Mark this post and the followings unread

ErastusMercy wrote:
Awesome job boss, that was one of my favorite YR maps. Very Happy

You're back!!!
What happened? #Tongue

And awesome map, Aro.
Great to see a classic in there with all these other great maps.

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Thu Feb 04, 2010 7:33 am    Post subject: Reply with quote  Mark this post and the followings unread

I reckon this needs a good online test amirite?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Thu Feb 04, 2010 7:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes. As many of you as possible, get online some point this afternoon. Razz

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Feb 04, 2010 10:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Me too!

Btw, excellent map!

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Q45
Tiberian Fiend


Joined: 28 Feb 2009
Location: Tampere, Finland

PostPosted: Thu Feb 04, 2010 10:30 am    Post subject: Reply with quote  Mark this post and the followings unread

Shocked Looks awesome! Didn't realize that TI terrain could look so similar to RA2.

Quote:
As many of you as possible, get online some point this afternoon.

I might have some free time tonight, so... see you in the lobby! #Tongue

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Dudeinabox
Commander


Joined: 03 Dec 2008
Location: Your Mum Dragons: Lame

PostPosted: Thu Feb 04, 2010 10:39 am    Post subject: Reply with quote  Mark this post and the followings unread

Should be free, any downloads we'll need? If so FTP them and send me the link Smile

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[TiberianFuture]
Scrin Overlord


Joined: 30 Apr 2009
Location: The Mothership

PostPosted: Thu Feb 04, 2010 10:48 am    Post subject: Reply with quote  Mark this post and the followings unread

There surely are some capturable buildings there #Tongue

Quote:
As many of you as possible, get online some point this afternoon.

I'll surely won't miss a chance to build some war factories Laughing

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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Thu Feb 04, 2010 4:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Shows off your Urban tileset very well Aro well done Smile

btw are those oil derricks capturable ?

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Thu Feb 04, 2010 4:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Epic remake Aro. I love it #Tongue

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Feb 04, 2010 4:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
btw are those oil derricks capturable ?


Yes, and you get a nice amount of cash by selling them.

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partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Sat Feb 06, 2010 12:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm, teh Pig with industrial look, smexy...

also lulz @ map name Laughing

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Lord Unforgiven
Rocket Infantry


Joined: 23 Apr 2009
Location: Belgium

PostPosted: Mon Feb 08, 2010 10:10 am    Post subject: Reply with quote  Mark this post and the followings unread

I like it, it also differs from most other maps for TI so far, so seen in this perspective it will allow for different gameplay. Good work!

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Feb 08, 2010 10:29 am    Post subject: Reply with quote  Mark this post and the followings unread

I think there's one minor error with the map: units can move behind the concrete cliffs near the middle, so some of them might get stuck/hidden. IMO the back of the cliffs should be impassable.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Mon Feb 08, 2010 6:45 pm    Post subject: Reply with quote  Mark this post and the followings unread




dsfgdgdf.png
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dsfgdgdf.png



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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Mon Feb 08, 2010 8:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not a bad idea, the map does look a bit, you know, "the same" everywhere.
It's because RA2's Bay of Pigs was a city too but that game has a lot more different colors mixed in the map, here it's all grey.

I do like it a lot that the map is remade in TS though! The layout is overall the same. Smile

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Feb 08, 2010 8:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the gray. It's a fresh newcomer to the browness of all the previous maps #Tongue

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Bittah Commander
Defense Minister


Joined: 21 May 2003
Location: The Netherlands

PostPosted: Wed Jul 18, 2012 1:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Sharpened with a value of 500% and a radius of 0,3 and then again with a value of 100% and a radius of 0,2.



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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Mar 13, 2013 8:44 pm    Post subject: Reply with quote  Mark this post and the followings unread


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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Mar 13, 2013 9:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

God, it's beautiful. I love it.

I also need to remaster the fusion power plant and the GT Warehouse.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Mar 13, 2013 9:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Fusion plant is okay, IMO. The Warehouse could do with some bits to make the roof look less plain though, I think. #Tongue

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Thu Mar 14, 2013 12:46 am    Post subject: Reply with quote  Mark this post and the followings unread

very nice! I like it!

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DaRkGlAcEoN
Rocket Cyborg


Joined: 13 May 2013
Location: Canada

PostPosted: Fri May 17, 2013 4:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Very nice remake.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Fri May 17, 2013 4:16 am    Post subject: Reply with quote  Mark this post and the followings unread

those battery's have GDI scheme O_o

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri May 17, 2013 6:39 am    Post subject: Reply with quote  Mark this post and the followings unread

^^that's the old map. click on the new one Wink

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri May 17, 2013 11:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Bu7loos wrote:
those battery's have GDI scheme O_o


Yeah, that's what they looked like years ago. They were changed to GloboTech scheme a while ago.

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Fri May 17, 2013 12:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool.

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