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How to make Buratino's Weapon
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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Mon May 20, 2013 6:14 am    Post subject:  How to make Buratino's Weapon
Subject description: well, this is it :D
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Hi guys, im new here. This is my first post, and im gonna give you my coding bout Buratino's Weapon just like in Mental Omega. Maybe for professional modders im a noob.

This is the weapon, projectile, and warhead (add it to rules/rulesmd.ini) :

[BuraRocket]
Damage=30
ROF=200
Range=20
Burst=4
Projectile=BuraProj
Speed=40
Warhead=BuraWH
Report=BuratinoAttack
MinimumRange=2
Anim=GCMUZZLE

[BuraRocketE]
Damage=35
ROF=200
Range=20
Burst=4
Projectile=BuraProj
Speed=60
Warhead=BuraWH
Report=BuratinoAttack
MinimumRange=2
Anim=GCMUZZLE

[BuraProj]
Shadow=no
Arm=4
AA=no
AG=yes
Arcing=true
SubjectToCliffs=no
SubjectToElevation=yes
SubjectToWalls=no
Image=MISL

[BuraWH] ; add this on [warheads] list
CellSpread=1.0
PercentAtMax=.5
Wall=yes
Wood=yes
Verses=200%,175%,150%,35%,30%,25%,110%,95%,75%,80%,100%
Conventional=yes
Rocker=no
InfDeath=4
AnimList=APOCEXP
Deform=10%
DeformThreshhold=300
Tiberium=yes
Sparky=no
ProneDamage=70%

[Additional, better you add it too [makes the missile fly with smokes] (add it to art/artmd.ini) ]

[MISL]
Voxel=yes
Trailer=SMOKEY2 ;or Trailer=SMOKEY
Rotates=yes
DemandLoad=true
SpawnDelay=1


Thats all, i hope this code will be useful Very Happy

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon May 20, 2013 9:01 am    Post subject: Reply with quote  Mark this post and the followings unread

You are a noob.

For the record this guy is also a stalker as numerously shown on the MO IRC channel.

Besides, the code is wrong, you forgot Inaccurate and the particles.

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Mon May 20, 2013 9:29 am    Post subject: Reply with quote  Mark this post and the followings unread

that weapon is just a plain rhino's weapon copy without inaccurate and particles

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Shadow Hunter
Cyborg Commando


Joined: 30 Aug 2008
Location: Brazil.

PostPosted: Mon May 20, 2013 9:34 am    Post subject: Reply with quote  Mark this post and the followings unread

lol, what's an buratino's weapon? o.O  Very Happy

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Mon May 20, 2013 9:50 am    Post subject: Reply with quote  Mark this post and the followings unread

I assume that it is the MLRS ala Azri_Apoc's voxel.

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Mon May 20, 2013 10:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Graion Dilach wrote:
Besides, the code is wrong, you forgot Inaccurate and the particles.

Is there particles on Buratino ???  I don't know

kenosis wrote:
that weapon is just a plain rhino's weapon copy without inaccurate and particles

Yes actually

Orac wrote:
I assume that it is the MLRS ala Azri_Apoc's voxel.

Yes

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Mon May 20, 2013 1:40 pm    Post subject: Re: How to make Buratino's Weapon Reply with quote  Mark this post and the followings unread

deathreaperz wrote:
Maybe for professional modders im a noob.


Guys, let's teabag him! He is n00b! #Tongue

@death Maybe you should talk to Speeder, since he is in team (leader?) for MO.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon May 20, 2013 1:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

He did, we MO team members know already he's stupid. He even stalked Jem for months, then stalked me because I told him to ztype off.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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RP
Commander


Joined: 12 Jul 2012
Location: Mapping God Heaven

PostPosted: Mon May 20, 2013 1:53 pm    Post subject: Re: How to make Buratino's Weapon Reply with quote  Mark this post and the followings unread

Zero18 wrote:
@death Maybe you should talk to Speeder, since he is in team (leader?) for MO.


To do what?

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon May 20, 2013 1:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is no tutorial, but only a code example and an incorrect/incomplete one too.

A mod move this please into the Editing Forum.

_________________
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon May 20, 2013 1:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think no harm is done if it goes to the Crap forum directly.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon May 20, 2013 2:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

No need to treat this guy bad here, even if he might did that on other forums. If he spams here or does things against the forum rules he can still be kicked.

But for now I'd say, give him a chance.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Mon May 20, 2013 4:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:

A mod move this please into the Editing Forum.

Aren't you moderator?


Graion Dilach wrote:
He even stalked Jem for months, then stalked me because I told him to ztype off.

How do you mean ,,stalked" ?  What did he do?

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Mon May 20, 2013 5:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

tell the story plz

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Mon May 20, 2013 5:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

MasterHaosis wrote:

Aren't you moderator?


LKO is a moderator in the TS forum, I'm the sheriff in these parts...

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun May 26, 2013 8:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Bombarded me with nooby questions in my Skype/Facebook.

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