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AI Carryalls?
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Morenn
Vehicle Driver


Joined: 15 May 2011

PostPosted: Wed Jul 03, 2013 3:42 pm    Post subject:  AI Carryalls? Reply with quote  Mark this post and the followings unread

In ScriptTypes in the AI.ini 8,Y and 14,0 are the unloading and loading commands used for APCs, 43,0 is used to make sure APCs are loaded.

Quote:
[07F3DE00-G]
Name=APC/infantry attack
0=14,0
1=43,0

2=47,12
3=49,0
4=8,2
5=0,1


However the definitions I'm looking at say that 8,Y and 14,0 are used to load and unload 'transports'. Is this an infantry-into-vehicles specific kind of transport or could this potentially work with Carryalls?

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Astor
Cyborg Soldier


Joined: 01 Jan 2010
Location: Austria

PostPosted: Wed Jul 03, 2013 3:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

This won't work for carryalls.

A APC is loaded with units, a carryall has to land on a vehicle. AFAIK there is no way to command a AI to pick up a unit with the carryall. It could work for Orca Transports (infantry), but not carryalls.

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Morenn
Vehicle Driver


Joined: 15 May 2011

PostPosted: Wed Jul 03, 2013 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Damn, thanks anyway!

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SuperJoe
Commander


Joined: 03 Sep 2009

PostPosted: Wed Jul 03, 2013 3:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

It can kind of be done, but probably not for skirmish AI. See this topic for more information.

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