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Air-to-air combat trouble
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hbr
Civilian


Joined: 28 Jul 2013

PostPosted: Sun Jul 28, 2013 8:43 pm    Post subject:  Air-to-air combat trouble
Subject description: Projectiles not working well
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Hello,

My aircraft-to-aircraft missiles are having trouble in the following ways:

- Occasionally not reach target and explodes randomly
- Has the potential to be fired behind the launching aircraft, only to catch up and kill the wrong aircraft
- I would like the missiles to be fired from in front of the aircraft, maybe this is an FLH issue?

Here are the projectile/warhead properties:
Code:
[Maverick5]
Damage=150
ROF=10
Range=8 ;5
Projectile=AirToAirMissile ;GEF was AAHeatSeeker2 ; was HeatSeeker
Speed=190 ;70
Warhead=ORCAAP
Report=IntruderAttack
Burst=2
TurboBoost=yes

[AirToAirMissile]
Arm=2
Shadow=no
Proximity=no
Ranged=yes
AA=yes
AG=no
Image=DRAGON
ROT=100 ;was 60
SubjectToCliffs=no
SubjectToElevation=no
SubjectToWalls=no
TurboBoost=yes


The issue not only happens when I fire onto aircrafts on the same x-axis, but also on aircraft on a lower axis, ie Kirov Airships, only it yeilds better results, but every now and again the offensive aircraft will take some suicidal fire.

Any ideas are very much appreciated, thanks in advanced.

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Sun Jul 28, 2013 9:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Increase the speed of the projectile?

_________________
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interesting seeing your voxel work. They're still better than Aro's!

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sun Jul 28, 2013 9:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Doubt it's that.

I think it's FLH issue. Move the FLH more forward.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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