* Greatly improved support for Tiberian Sun Firestorm
* Custom palette support
* Support for multi-frame alpha images
* Barrels and turrets on vehicles and structures are now rendered
* Improved drawing order, causing less incorrectly overlapping objects
* Improved lighting system, every object should now receive the same lighting as ingame
* No longer using buggy minilzo implementation
* Bridges and their shadows should now align properly
I'm currently also welcoming feature suggestions, for example support for additions introduced by Ares or NPatch. Since I'm not quite involved in the modding community, I would greatly appreciate being made aware of exciting features that should be supported.
I hope to release v2 by the end of next week. For now, a preview of the latest rendering batch of the tool http://ra2maps.zzattack.org/ is available.
Finally, I am planning to release a website dedicated to CNC maps where people can upload (and render of course), discuss and share maps.