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Current Progress on VXLSE III
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Oct 25, 2013 8:03 pm    Post subject:  Current Progress on VXLSE III
Subject description: Quick heads up about our upcoming online editing mode.
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Hey guys.

I've started a major code refactoring on VXLSE III in this month. As any other OS Tools, the code has always been a mess and it has gotten worse during these years, because I've created many things with a tight deadline for my university.

In one side, we have a voxel.pas + voxel_engine.pas that are God like files that do every kind of thing (voxel.pas has 3 classes mixed up)... and a Model/LOD/Mesh.pas that mixes both model, controller and rendering in huge classes, slightly more organized than the voxel counterpart.

Anyway, the idea is to make it more clear the model view controller architecture. Every feature in the form should send a message to a class that will be created (so far called MessageBox). This message box will either transfer this message to a server (if you are editing the asset with other people online) or to your main controller, which should transfer the message to the controller related to the asset you are editing, which will execute the command that will do the action and all the undo/redo stuff activity. This way, the controller part will be splitted from model and we'll be able to edit documents with other people online in the future. Of course, we'll also have to add some chat features to the program to make it more viable or some way to transfer sound from your microphone.

So, if you plan to edit the source code of the program, either create a fork and show me the changes later... or be patient and wait for the end of the reform.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Oct 25, 2013 8:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

I sincerely hope MessageBox as a class name is a placeholder and will be changed during development... .NET calls the notification popup windows as such.

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Oct 25, 2013 10:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yea, it is a totally placeholder name. I'm trying to figure out a better name for it.

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