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Inscribe yourself to beta test 3.2!
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Nov 09, 2004 4:05 am    Post subject:  Inscribe yourself to beta test 3.2! Reply with quote  Mark this post and the followings unread

I am in urgent need for beta testers for OS SHP Builder 3.2. However, I must finish this version on thrusday (looks post below), so I really need dedicated people. Here's the expected changelog for the first beta:




3.1.99.01
- revisions by Banshee

- Added: Building Operations. Featuring:
-> Crash tool. It's a kind of brush tool where brushed areas get darker, making it look like a crash.
-> Light Crash: Similar to Crash, except that it doesnt dark the area so much. Good for iluminated sectors of buildings.
-> Big Crash: A bigger version of crash.
- Added: Image Effects: You can apply image effects in the whole image or sections, and it will help you to texturize or improve certain aspects of a section of the image or the whole image. You can smooth, sharp, unsharp masking, buttonize and the program also has inumerous other effects. The effects also offer optional treatment for colour #0, peak control (avoid extreme distortions with sharpening effects), etc...
- Added: From..To option for Pal Pack. You can now select the range of frames where the recolour will be applied.
- Added: shift to circle at elipse and to square at rectangle.
- Bug Fix: OS SHP Builder now SHP (TS) loads files perfectly using OS SHP Builder Offset Way.
- Bug Fix: If you uncheck "Load the first of of the package" option from Import, it will no longer opens the wrong dialog box.
- Bug Fix: AutoSelect now really works properly with cameo generator. Same for Infurium.
- Bug Fix: R+G+B Advanced Difference no longer causes Invalid Floating Operation. Thanks for FS-21 for reporting the bug and Stucuk for the fix.
- Bug Fix: Optimize settings at Import Image As SHP are now improved. RA2 cameos now set the colour #0 of the cameo palette as background colour and TS/RA2 Buildings now check Red To Remmapable option.
- Bug Fix: Import optimizing to Tech Buildings with Wreckage option may no longer cause problems or results might have been improved considerably, specially on rubble/wreckage frames.
- Updated: Community links.
- Disabled: Auto shadows. It never worked properly.





Please, reply here if you are interested on beta testing.

Last edited by Banshee on Sun Nov 14, 2004 6:59 am; edited 1 time in total

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Nov 09, 2004 1:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

i am. normaly a voxel man but am interested in getting into shp

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Tue Nov 09, 2004 2:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah can i beta test?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Nov 09, 2004 2:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Alright. You two are in.

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Tue Nov 09, 2004 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

lol i got the email as i saw that post

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Tue Nov 09, 2004 3:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

so...ehhhh how where can i get the beta?

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GeckoYamori
Cyborg Artillery


Joined: 06 Jun 2004
Location: Sweden

PostPosted: Tue Nov 09, 2004 4:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm interested in testing.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Tue Nov 09, 2004 8:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hell yeah. can i jump in the testing? i can use this on some YR Buildings i've converting to TS.(take the RA2 Warehouses. not damaged enough..

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Nov 10, 2004 12:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Both added. Check the beta testing forum.

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Edge
Grenadier


Joined: 26 Oct 2003

PostPosted: Wed Nov 10, 2004 2:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

WIll I be able to join?

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Nov 10, 2004 2:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes. Check the Beta Testing forum.

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mike9774
Guest




PostPosted: Sat Nov 13, 2004 6:02 pm    Post subject: i would like to beta test this vxl/shp editior Reply with quote  Mark this post and the followings unread

i have beta tested many things and have one of the highest ranks for ra2 i will e mail u if i find any errors in the program well that is if u let me join

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Nov 13, 2004 8:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry dude, but the beta test is over. I just need to finish the help file to release it.

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