Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Mar 28, 2024 11:22 pm
All times are UTC + 0
What should be the next contest at PPM?
Moderators: Global Moderators
Post new topic   Reply to topic Page 1 of 1 [12 Posts] Mark the topic unread ::  View previous topic :: View next topic

What should be the next contest at PPM?
RA2 Open Map Competition
21%
 21%  [ 3 ]
TS Voxel Competition
71%
 71%  [ 10 ]
Other (post in a reply)
7%
 7%  [ 1 ]
Total Votes : 14

Author Message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Fri Nov 12, 2004 3:36 pm    Post subject:  What should be the next contest at PPM? Reply with quote  Mark this post and the followings unread

We have two candidates for contests suggested by our visitors. We plan to start one of them when Open Map Competition #2 submission time is over. One is a Open Map Competition for RA2 suggested by AvianKnight. The other is a TS Voxel Competition suggested by Carnotaurus. Which of them would you like to see first? You choose!

Back to top
View user's profile Send private message Visit poster's website Skype Account
John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Sat Nov 13, 2004 3:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hmm... Would anyone be interested in the best AI competition (for unmodded games, not some mods)) ? I already know two people (three, including me) with custom AIs for YR, who would be willing to participate. I understand this would require far more time than a good map or a voxel...

Back to top
View user's profile Send private message Visit poster's website Skype Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Nov 13, 2004 5:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

An AI competition would be cool... but how would we rate the submitted AIs if we cannot make it fight each other?

_________________


Mods, Mods Support, Public Researchs, Map Archives, Tutorials, A Friendly Community and much more. Check it out now!

Back to top
View user's profile Send private message Visit poster's website Skype Account
Kiith-Sa
Rocket Cyborg


Joined: 26 Oct 2004

PostPosted: Sat Nov 13, 2004 5:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

You have to get judges that can defeat 7 Brutals in alliance with Superweapons on,and all of them play on urban,sea,inland,island,and mountain map (1 of each) and get average times of judges for all map types with 7 Brutals in alliance and SWs.If there will be AI that will win in all or some games get average times of judges being defeated.

Just an idea.

_________________
Time will tell...
Sooner or later...
Time will tell...

Back to top
View user's profile Send private message
John Galt
Commander


Joined: 01 Aug 2003
Location: Galt's Gulch

PostPosted: Sun Nov 14, 2004 6:21 am    Post subject: Reply with quote  Mark this post and the followings unread

Human judges. Who play a few games against each AI under the same conditions, and the game length is used to rank the AIs.

I know the ranking can take a while, but there's no other way ...

Back to top
View user's profile Send private message Visit poster's website Skype Account
SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Sun Nov 14, 2004 10:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

An AI comp would be good unless it was for crappy RA2/YR

so a TS AI comp

It would take a while though (take me a while to complete it anyway)

_________________

Back to top
View user's profile Send private message Send e-mail Skype Account
W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Mon Nov 15, 2004 10:26 am    Post subject: Reply with quote  Mark this post and the followings unread

all ideas would be good. specially AI

_________________
That acting was so bad I think you gave me Cancer...

ENGLAND 2006!!! HAWAY THE LADS!!!

Back to top
View user's profile Send private message
The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Mon Nov 15, 2004 10:57 am    Post subject: Reply with quote  Mark this post and the followings unread

AI can be made unbeatable in rules.ini...so there's no good way to rate it's 'performance'

Back to top
View user's profile Send private message Visit poster's website Skype Account
Mike
Commander


Joined: 11 Jan 2003
Location: Netherlands

PostPosted: Tue Nov 16, 2004 8:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

A Good AI is not unbeatable, A good ai is an AI that gives you a challange, and wins about 30/40% of the games it playes against a good player. With other players, the percentage will vary

_________________
Please, read the signature rules of the forum.

Back to top
View user's profile Send private message Skype Account
Jah
Commander


Joined: 23 Nov 2002

PostPosted: Thu Nov 18, 2004 6:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

TS Voxel. There weren't many ts vxl comps if they ever were...

_________________
in 2009 to Florence. Viva Italia!

Back to top
View user's profile Send private message Send e-mail
The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Thu Nov 18, 2004 6:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

MyTrust wrote:
A Good AI is not unbeatable, A good ai is an AI that gives you a challange, and wins about 30/40% of the games it playes against a good player. With other players, the percentage will vary

I agree.. a good AI is an AI that does smart attacks at the right moments hitting the right targets..

Back to top
View user's profile Send private message Visit poster's website Skype Account
Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sat Nov 20, 2004 6:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Indeed. you can never perfect artificial intelligence,so it is impossible to desgin our Dream AI for Tiberian Sun. the AI HAS to be perfect for both factions,striking hard,swift,and fast WHEN and WHERE you least expect it. if the AI Cant win a game,its pathetic...

_________________
PPM's Reichstrollfuherer, 236th Trollenparties brigade.

Back to top
View user's profile Send private message Send e-mail Skype Account AIM Address
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [12 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1588s ][ Queries: 13 (0.0102s) ][ Debug on ]