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Appearance in a Magazine
Moderators: Aydra, Ever_Valiant
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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Mon Jul 14, 2014 10:29 pm    Post subject:  Appearance in a Magazine Reply with quote  Mark this post and the followings unread

Congratulations, a screenshot of your mod has been printed in gamesTM! Albeit not recognized... although perhaps even better than that your mod is a substitute for the real game! It looks great in the magazine actually, the quality of your work looks better than the original for sure. #Tongue

gamesTM ask a few developers each issue what their favourite / most influential games are and why. This time someone answered "Tiberium Sun". Clearly not his favourite game. Whatever, it got your mod in printed media.

Sorry I don't have a better camera but here is a bad image of it, hopefully so you can regonize your handiwork.



CAM00132.jpg
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CAM00132.jpg



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Jul 15, 2014 10:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Lol, they must've simply googled "Tiberium" Sun and that's what they got.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Tue Jul 15, 2014 11:19 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm not sure. It would be interesting to know whether this is a screenshot someone else took. I couldnt find it on the ModDB page at any rate. They also had a screenshot from TD 1.06 that was clearly in an online map (so probably also using CNCNet. The images are perfect quality too for a double page spread. It wouldn't surprise me if one of them just played these things.

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gistop
Stealth Laser Trooper


Joined: 19 Feb 2014
Location: Canada

PostPosted: Tue Jul 15, 2014 4:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Welp, it's been ages since a CNC mod got featured in a magazine, so I'd say it's well deserved.

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Aydra
AA Infantry


Joined: 05 Apr 2012
Location: Canada

PostPosted: Tue Jul 15, 2014 6:38 pm    Post subject: Reply with quote  Mark this post and the followings unread


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MODDB Profile: http://www.moddb.com/mods/the-second-tiberium-war

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Tue Jul 15, 2014 7:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mistaking a modded version of the game for vanilla is getting more and more common these days if you ask me. People don't remember what the 15+ years old game looked like.

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mentalomega.com

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gistop
Stealth Laser Trooper


Joined: 19 Feb 2014
Location: Canada

PostPosted: Tue Jul 15, 2014 11:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

^this

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Jul 16, 2014 6:38 am    Post subject: Reply with quote  Mark this post and the followings unread

Speeder wrote:
Mistaking a modded version of the game for vanilla is getting more and more common these days if you ask me. People don't remember what the 15+ years old game looked like.

Well, considering only 3 units and a few cameos look different on the entire screen with the rest using vanilla TS assets, it can be mistaken quite easy for the original game.

It would be something different if they used TI with the all new buildings, terrain and units and sold it as vanilla TS.

So the mag did a quite good job taking a good looking picture that hasn't been printed already a thousand times.

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OrangeNero
Commander


Joined: 11 Jan 2012

PostPosted: Wed Jul 16, 2014 10:32 am    Post subject: Reply with quote  Mark this post and the followings unread


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Free Tibed!
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