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Killing Time [Yuri Campaign Mission]
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ARustySpoon
Cyborg Soldier


Joined: 20 Sep 2008
Location: Calgary, AB

PostPosted: Sat Jan 24, 2015 9:17 am    Post subject:  Killing Time [Yuri Campaign Mission] Reply with quote  Mark this post and the followings unread

Hey guys, it's been a while. #Tongue I've gone through a few versions of this and dealt with lots of computer troubles but I've finally managed to finish this. Should be more coming up soon. Another Yuri campaign mission from me, it'll replace the first Soviet mission in your game. If you find any bugs, let me know and I'll fix em up. Smile

Also, if anybody knows how to set the Par mission time for a map that would be great. And the after mission text doesn't work either, not sure what'll fix that but whatever, here you go!

It takes place at the end of the Allied campaign in YR, you must control what remains of Yuri's forces and capture the time machine from the Allies to undo their pesky meddling.



Preview.png
 Description:
A small preview. :)
 Filesize:  1.72 MB
 Viewed:  3987 Time(s)

Preview.png



yurikillingtimere.zip
 Description:

Download
 Filename:  yurikillingtimere.zip
 Filesize:  2.06 MB
 Downloaded:  287 Time(s)


Last edited by ARustySpoon on Sun Jan 25, 2015 3:40 am; edited 1 time in total

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sat Jan 24, 2015 10:33 am    Post subject: Reply with quote  Mark this post and the followings unread

You can edit par time by editing the map by text editor like Notepad,Wordpad,Notepad++,etc

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DerxwnaKapsyla
Vehicle Drone


Joined: 26 Dec 2013
Location: Wherever you want

PostPosted: Sat Jan 24, 2015 9:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

You might want to do something about the Engineers near the Control Stations. I just started up the mission and was looking around, and I noticed I had control over these Engineers. I assume it was left-over debug stuff, or they were intended to be Mind controlled.

A minor nitpicky gripe: I'd try and get text displaying in the intro on a new line so it doesn't cut off certain words when it displays.

Since I just loaded it, I'll see what else I can find later.

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ARustySpoon
Cyborg Soldier


Joined: 20 Sep 2008
Location: Calgary, AB

PostPosted: Sun Jan 25, 2015 3:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Ah thanks guys, should be fixed now.

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cmpt
Civilian


Joined: 08 Oct 2012

PostPosted: Fri Mar 20, 2015 5:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Super mission thanks

Can't give up playing RA2 / YR single player missions

Please, make them more and more

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