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GloboTech Vehicles
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Aro
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Joined: 10 Sep 2006

PostPosted: Wed Mar 25, 2015 2:35 pm    Post subject:  GloboTech Vehicles Reply with quote  Mark this post and the followings unread

[ GloboTech Infantry ] - [ GloboTech Vehicles ] - [ GloboTech Aircraft ] - [ GloboTech Structures ]




Harvester



While GloboTech do not condone the harvesting of Tiberium, these Harvesting vehicles have been spotted in large GloboTech cities.

  • Cost: 1100
  • Requires: Assembly Line, Tiberium Refinery
  • Purpose: Resource Collection
  • Storage: +20
  • Armour: Heavy
  • Speed: Average
  • Crusher: Yes
  • Tech Level: 1





Mobile Repair Vehicle



GloboTech MRVs are capable of rapidly repairing even the largest vehicle in record breaking time. Their patented design is rumored to possess more resistant armour plating while still maintain higher travel speeds than those fielded by the major powers.

  • Cost: 750
  • Requires: Assembly Line, Radar Facility
  • Primary Ability: Repair Grappler
  • Purpose: Support
  • Armour: Heavy
  • Speed: Average
  • Crusher: Yes
  • Tech Level: 6





Warden Tank



The Warden is an advanced semi-automated combat vehicle. Crewed by a single pilot situated in a turret, mounted atop a set of four variable track assemblies. These compact tanks are armed with a versatile tachyon emitter, making them effective against both soft and hard targets.
The Warden is becoming an increasingly common sight as the aging Vanguard fleet is phased out.

  • Cost: 800
  • Requires: Assembly Line
  • Primary Weapon: Warden Gun
  • Purpose: Anti-Infantry, Anti-Armour
  • Firepower: Low
  • Armour: Light
  • Speed: Average
  • Crusher: Yes
  • Tech Level: 2





Armadillo APC



GloboTech's amphibious personnel carrier, the Armadillo is currently the most rugged APC in existence. Well forearmed and armed with a Vertical Launcher Missile System. The Armadillo can traverse both land and water, safely transporting its 5 passengers virtually anywhere on the battlefield.

  • Cost: 1000
  • Requires: Assembly Line, Barracks
  • Primary Weapon: Vertical Launcher Missile System
  • Purpose: Anti-Armour, Anti-Air, Transport
  • Passengers: 5
  • Firepower: Low
  • Armour: Heavy
  • Speed: Average
  • Crusher: Yes
  • Tech Level: 4





Lancer MPRS



Capable of knocking most airborne threats out of the sky with carefully guided missiles, the Lancer Multi Purpose Rocket System (MPRS) is also armed with long range ground missiles, capable of destroying threats from a lengthy distance. Given their role the Lancer's armour is somewhat lacking and so an escort is advised.

  • Cost: 1000
  • Requires: Assembly Line, Radar Facility
  • Primary Weapon: Surface-To-Surface Missiles
  • Secondary Weapon: Surface-To-Air Missiles
  • Purpose: Artillery, Anti-Armour, Anti-Aircraft
  • Firepower: High
  • Armour: Light
  • Speed: Average
  • Crusher: Yes
  • Tech Level: 5





Monitor Drone



These patrol drones are often seen within GloboTech occupied cities, searching the perimeter for any unwanted visitors, be it a Nod reconnaissance force or a roaming band of Forsaken raiders. While unarmed in the conventional sense they're equipped with an EMP wave generator. Allowing them to temporarily disable enemy electronics, giving any nearby friendly patrols more time to respond to the potential enemy incursion.

Unfortunately, as with all  autonomous vehicles, they can only be repaired at a fully equipped service depot due to the delicacy of their AI systems.

  • Cost: 750
  • Requires: Assembly Line, Radar Facility
  • Primary Ability: EMP Wave
  • Purpose: Support
  • Armour: Moderate
  • Speed: Fast
  • Crusher: No
  • EMP Immune: Yes
  • Tech Level: 7





Disruptor



After several successful laboratory tests with stationary Sonic Emitters, GloboTech's Science division discovered that Tiberium was vulnerable to sonic resonance waves, which disintegrate it at the molecular level, splitting the alien substance into its less dangerous base components. Pleased with these results the board of directors commissioned the Disruptor program. Its aim to develop a mobile Sonic Array, which could be deployed quickly around the globe, to protect populated regions threatened by the Tiberium blight.

The Disruptor is a prime example of GloboTech's extremely advanced technology and formidable research facilities. While slow due to its thick armour, the powerful Sonic Emitter is incredibly effective at eliminating not only Tiberium but also hostile life forms, structures and vehicles, resulting in the Disruptor being increasingly used in combat situations.

  • Cost: 2000
  • Requires: Assembly Line, Technology Centre
  • Primary Weapon: Sonic Emitter
  • Purpose: Special
  • Firepower: High
  • Armour: Very Heavy
  • Speed: Slow
  • Crusher: Yes
  • Tech Level: 8





Talos Walker



Development classified, insufficient clearance.

  • Cost: 5000
  • Requires: Assembly Line, Command Bunker
  • Primary Weaponry: Talos Cannon
  • Secondary Weaponry: Talos Tusk
  • Purpose: Super Heavy Walker
  • Firepower: Very High
  • Armour: Very Heavy
  • Speed: Very Slow
  • Crusher: Yes
  • EMP Immune: Yes
  • Build Limit: 1
  • Tech Level: 10



-Interbellum Period-
The first Tiberium War has ended, leaving the world far from peace. The United Nations, pushed to the brink by such a catastrophic defeat, capitulate to political, economic, and social pressure. They gut GDI, reducing the organization to near irrelevance in order to appease the G7 and counteract the rising civil discontent caused by Nod's enduring narrative. The continuing spread of Tiberium has plunged the world into further crisis, the corrupting properties of the alien substance twisting the planet's ecosystem to its own end. Amidst the growing turmoil, mega corporation GloboTech, continue to extend their reach and take advantage of the worlds inattention.




Harvester



This armour-plated vehicle seeks out and scoops up raw Tiberium, then transports it to refineries for processing. It is slow and unwieldy and will need to be protected. Its good points are that it can take a beating before being destroyed and it is proficient at crushing enemy infantry

  • Cost: 1000
  • Requires: Assembly Line
  • Purpose: Recourse Collection
  • Storage: +30
  • Armour: Very Heavy
  • Speed: Average
  • Crushes Infantry: Yes
  • Tech Level: 2





Mobile Construction Vehicle




United Nations policies restricted corporations from acquiring and utilising Construction Yard technology for their own corporate expansion. Officially GloboTech was compliant. However, during the turmoil that was the post war period, the corporation acquired a limited supply of MCVs. To what extent the company used these vehicles is unknown.

The mobile construction vehicle lets you search for suitable base sites. Once one is found, convert the MCV into a full-service Construction Yard and use it to build other structures. Since this vehicle is slow, unarmed, and expensive, you will want to keep it well guarded with other units.

  • Cost: 2500
  • Requires: Assembly Line, Technology Centre
  • Purpose: Construction
  • Armour: Very Heavy
  • Speed: Slow
  • Crushes Infantry: Yes
  • Tech Level: 7




Humvee



HMMWV's are a main stay within GloboTech's private army. They are relatively fast but lightly armoured vehicles, sporting a 50.cal heavy machinegun, capable of eliminating most infantry types with relative ease.

  • Cost: 400
  • Requires: Assembly Line
  • Primary Weapon: 50.cal
  • Purpose: Anti-Infantry
  • Firepower: Low
  • Armour: Light
  • Speed: Very Fast
  • Crusher: No
  • Tech Level: 2





'Vanguard' Light Tank



Fast and versatile, 'Vanguard' Light Tanks are designed to remove armoured threats from nearby civilian cities without damaging the surrounding infrastructure.

  • Cost: 600
  • Requires: Assembly Line
  • Primary Weapon: Anti-Armour Shells
  • Purpose: Anti-Armour
  • Firepower: Low
  • Armour: Light
  • Speed: Fast
  • Crusher: Yes
  • Tech Level: 2





Super Goliath



After assessing the Emerald Peak massacre, GloboTech executives issued the order to re-purpose the Goliath stockpiles, to aid in the defence of the company against their new foe.

Utilizing these supplies GloboTech engineers attempted several failed refits before successfully producing what they dubbed the Super Goliath. The Goliath's hull was reinforced and the dual over and under 120mm guns were removed, in favour of a custom built rail-gun and it's accompanying power cells. These tanks were then issued to GloboTech most elite armour divisions whose skilled crews were familiarized with the workings of their new vehicles so they could more efficiently maintain them.

  • Cost: 1500
  • Requires: Assembly Line, Technology Centre
  • Primary Weapon: Railgun
  • Purpose: Anti-Armour
  • Firepower: High
  • Armour: Heavy
  • Speed: Average
  • Crusher: Yes
  • Tech Level: 7



-Campaign-




Ambulance



The M997 is another example of the HMMWV's flexibility; these Ambulances are capable of tending to the wounded as quickly as possible by deploying it's own medical camp anywhere on the battlefield. For better survivability in the field, GloboTech have recently refitted their Ambulance fleet with improved armour plating.

  • Cost: 500
  • Requires: Hospital, War Factory
  • Primary Ability: Deploys into Medical Station
  • Purpose: Support
  • Armour: Light
  • Speed: Fast
  • Crusher: No
  • Tech Level: 2





Sentinel



The Sentinel walker is part of a larger program focused on unmanned and semi-automated weapons platforms, intended to augment the Corporate Security Force's numerical shortcomings. These light weight walkers are fast, unmanned and wield a tachyon repeater that wears down armoured targets. They're often found patrolling the perimeters of GloboTech held settlements.

Unfortunately, as with all autonomous vehicles, they can only be repaired at a fully equipped service depot due to the delicacy of their AI systems.

  • Cost: 650
  • Requires: Assembly Line
  • Primary Weapon: Anti-Armour Tachyon Gun
  • Purpose: Anti Armour
  • Firepower: Average
  • Armour: Light
  • Speed: Fast
  • Crusher: No
  • Tech Level: 3



[ GloboTech Infantry ] - [ GloboTech Vehicles ] - [ GloboTech Aircraft ] - [ GloboTech Structures ]

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