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A GIF Thread For EASB Hour
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Tue May 12, 2015 11:20 pm    Post subject:  A GIF Thread For EASB Hour
Subject description: Updating slowly......
Reply with quote  Mark this post and the followings unread

Yeah we decide to build a thread dedicated to showing off...
For any info about EASB Hour please go to our moddb page.
Anyway let's go.

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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Tue May 12, 2015 11:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

The first one......
INI-wise it's quite simple.
And yes, there will be a touhou-based coop mission on the moon.



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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue May 12, 2015 11:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

ho, woa.. your work is great...

but the color of the moon is brown

Rolling Eyes





PD: terrain in progress...  Laughing

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Last edited by HG_SCIPCION on Tue May 12, 2015 11:38 pm; edited 1 time in total

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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Tue May 12, 2015 11:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

#2The Carpet Cluster Bomber
self-explanatory



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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Tue May 12, 2015 11:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

HG_SCIPCION wrote:

but the color of the moon is brown

Who cares anyway...

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue May 12, 2015 11:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

hm... we need a realistic mod (?)
-cheers


Crying or Very sad

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed May 13, 2015 1:29 pm    Post subject: Reply with quote  Mark this post and the followings unread


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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Wed May 13, 2015 2:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

there is no point in remaking lunar terrain anyway……
Generals itself is not really realism......

And this is the insane 6500 frame animation.
A full length Bad Apple billboard.



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Last edited by kenosis on Wed May 13, 2015 5:38 pm; edited 1 time in total

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Wed May 13, 2015 5:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

other boards.....



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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed May 13, 2015 6:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Touhou, Touhou everywhere #Tongue

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sun May 24, 2015 7:44 am    Post subject: Reply with quote  Mark this post and the followings unread





some campaign units

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Sun May 24, 2015 8:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'd say, IsTrain on that Shogun?

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sun May 24, 2015 9:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

no. Train can only do normal crush.

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sat Jun 06, 2015 2:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

One more campaign building.....



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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Sat Jun 06, 2015 3:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

THE ILLUMINATI IS REAL!!!!444!!!4

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Jun 06, 2015 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

USA teamed up with Eirin or the Moon Capitol?

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Sat Jun 06, 2015 7:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Graion Dilach wrote:
THE ILLUMINATI IS REAL!!!!444!!!4


Exactly! This building is inspired by one dollar bill Very Happy

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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Sun Jun 07, 2015 2:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Something fishy...



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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Sun Jun 07, 2015 2:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Darth Vader was an insecure samurai so....

Seriously this is some weird stuff you're making, what's the point of these exactly? Easter eggs?

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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Sun Jun 07, 2015 3:11 am    Post subject: Reply with quote  Mark this post and the followings unread

G-E wrote:
Seriously this is some weird stuff you're making, what's the point of these exactly? Easter eggs?

Weird stuff for a weird mission on the moon.
Something like USA, China and Russia grouping their space assets to defeat a rogue US general who has acquired the control of a secret US base handling He-3 collection on the moon.
The death star reference is part of our bad taste.
And no, these stuff are totally unrelated to Japan. They're US property!
Japan stuff on the moon is of an unrelated touhou-based story, mostly a joke.
Anyway, creating SHP is fun, even if most of the products are never going to be seen many times...

Btw, a cool railgun turret for the rogue general living in the strange moon pyramid.



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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Mon Jun 08, 2015 10:39 am    Post subject: Reply with quote  Mark this post and the followings unread

USPyramid in action.



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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Mon Jun 15, 2015 10:54 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm not sure what the pyramid is supposed to be, but I like it. Surely a unique take on the NOD Pyramid... especially with those floating eye/orb things.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon Jun 15, 2015 12:30 pm    Post subject: Reply with quote  Mark this post and the followings unread


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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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unknown_men
Cyborg Soldier


Joined: 09 Apr 2015
Location: Vi?t Nam

PostPosted: Mon Jun 15, 2015 1:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

The pyramid with eye relation to Illuminati faction. Include in one US dollar.

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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Mon Jun 15, 2015 3:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well, as I have pointed out before NOD _is_ an Illuminati expy...

Or was meant to be, anyways. Then Westwood might've changed the concept when they made TS.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Mon Jun 15, 2015 7:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Man. I'd love to have some of that Touhou stuff be public. I'd use it for giggles. #Tongue

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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Mon Jun 15, 2015 7:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

FurryQueen wrote:
Man. I'd love to have some of that Touhou stuff be public. I'd use it for giggles. #Tongue


You already have one. Full bad apple board.

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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Tue Jun 16, 2015 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread


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Our mission, unfinished, may take a thousand years.  

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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Tue Jun 16, 2015 8:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

kenosis wrote:
FurryQueen wrote:
Man. I'd love to have some of that Touhou stuff be public. I'd use it for giggles. #Tongue


You already have one. Full bad apple board.

And a Youmu.
For fear of these touhou stuff being abused, kenosis and me decided to no longer release them...We don't want to see recolored Reimu end up being a Soviet war heroine throwing lightning bolts or an allied veteran reading and controlling minds, after all.

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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Tue Jun 16, 2015 8:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Millennium wrote:
Graion Dilach wrote:
Dumdum, this has no relation to Nod. https://upload.wikimedia.org/wikipedia/commons/3/3d/Dollarnote_siegel_hq.jpg is the source inspiration.


Also, I'll take the risk of derailing this thread:
If "dumdum" is intended to mean that I am stupid, stop using it.

Sorry for my ignorance, but is "dumdum" really a bad word like this?
And threads exist to be derailed. Do as you please Very Happy

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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Tue Jun 16, 2015 8:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
For fear of these touhou stuff being abused, kenosis and me decided to no longer release them...We don't want to see recolored Reimu end up being a Soviet war heroine throwing lightning bolts or an allied veteran reading and controlling minds, after all.


Oh no, not the dignity of poor Touhous! Very Happy

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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Tue Jun 16, 2015 10:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

US Support SW: No Fly Zone.
Prohibited airspace for all Centurion Walkers, Battlecruisers, B2 bombers,  Marisa Kirisame, deers, flies, and dragons (Chinese) !
Declare a No Fly Zone at the selected location.
Included:
1.A pompous sign.
2.Guaranteed interception services of the enemy aircraft.
The No Fly Zone will expire shortly after the first successful interception.



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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Tue Jun 16, 2015 11:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Haha cool... so those f22's fly in and shoot down everything?

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Wed Jun 17, 2015 12:05 am    Post subject: Reply with quote  Mark this post and the followings unread

This stuff is always really interesting, I love it. Very Happy

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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Wed Jun 24, 2015 5:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

I remember seeing the development of the No Fly Zone SW and I like how it is implemented code-wise, but I dislike it from a "narrative" point of view... why use a SW to simulate fighter jets when the player (likely) already has fighter jets at their disposal to achieve the same effect? It seems like this SW merely reduces micro-management load.

That said, it is really very innovative and well coded. Also, of course, the graphics are very well done, detailed and funny.

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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Mon Jul 06, 2015 2:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Something created for another project...



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kenosis
Commander


Joined: 19 Aug 2009
Location: Moscow State University

PostPosted: Mon Jul 06, 2015 5:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

simple explanation: RA2 AA combat logic sucks.

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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Wed Jul 08, 2015 7:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah right. I forgot about engine limitations. But NPExt has the AA feature also, right?

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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Fri Jul 10, 2015 6:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Try to toy with the FinalAlert and the result is this:
Maybe it's of bad quality but at least it's my first map....



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Speeder
Commander


Joined: 03 Sep 2004
Location: Czechia

PostPosted: Fri Jul 10, 2015 7:24 am    Post subject: Reply with quote  Mark this post and the followings unread

The harbour part looks quite nice. The big natural island could use some work, the sand shore textures shouldn't transition to grass in such straight lines and the sand shores themselves could be more randomized in shape.

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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Fri Jul 10, 2015 3:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Imperial Harbour!

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Fri Jul 10, 2015 4:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Pac Man ! Very Happy

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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Wed Jul 29, 2015 5:25 am    Post subject: Reply with quote  Mark this post and the followings unread

This time, only some lampposts...



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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Wed Jul 29, 2015 8:01 am    Post subject: Reply with quote  Mark this post and the followings unread

The spotlight beams are a nice touch, your sparkly towers look weird though...

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Wed Jul 29, 2015 8:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Gives a nice ambient feeling #Tongue

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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Tue Aug 11, 2015 2:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the Kremlin in its' "proper size", even if rebuilt by using wall segments.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Tue Aug 11, 2015 3:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

That looks wonderful.

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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Wed Dec 30, 2015 8:18 am    Post subject: Reply with quote  Mark this post and the followings unread

We're now reworking those crappy old structures!
I tried to make them as kremlin-ish as possible but I'm not a Russian after all, so...
BTW I really hate making snowy stuff.



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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Wed Dec 30, 2015 8:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

The building smoke is excellent Smile

Just remember to add more brass and bronze textures to the decorations to make it more soviet themed.

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AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Mon Jan 04, 2016 5:24 am    Post subject: Reply with quote  Mark this post and the followings unread

And now, some Chinese structures...
然而我并不是老司机,无车可发(手动斜眼



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