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Skyfox [TS]
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Dalamar_TheDark
Rocket Cyborg


Joined: 03 Dec 2004
Location: Ohio

PostPosted: Tue Dec 14, 2004 11:07 pm    Post subject:  Skyfox [TS] Reply with quote  Mark this post and the followings unread

This is a bomber that started out as a helicopter. it can be used as a new bomber, but it's meant for snow maps, as a extra that can only be built on that map. let me know if it's creme de la creme or crap de la crap.



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ORCA.vxl
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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Tue Dec 14, 2004 11:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

It should be a lot darker imo (i guess it's white)

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Dalamar_TheDark
Rocket Cyborg


Joined: 03 Dec 2004
Location: Ohio

PostPosted: Wed Dec 15, 2004 1:13 am    Post subject: Reply with quote  Mark this post and the followings unread

Here it is brown and also blue.



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The DvD
TiberiumWeb.com Webmaster


Joined: 30 Dec 2002
Location: Netherlands

PostPosted: Wed Dec 15, 2004 2:21 am    Post subject: Reply with quote  Mark this post and the followings unread

See the yellow one looks better.. although it looks blocky. (that's the bad thing about voxels..)

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W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Wed Dec 15, 2004 9:48 am    Post subject: Reply with quote  Mark this post and the followings unread

did you normalize it?

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Ackron
Commander


Joined: 19 May 2004

PostPosted: Wed Dec 15, 2004 12:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

smooooth those normals

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Natus
Rocket Infantry


Joined: 12 Sep 2003
Location: In my own little world

PostPosted: Wed Dec 15, 2004 12:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Normals need work but disregarding that I quite like it, nice job.

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Empire Earth: The AI doesn't build their bases in a logical fashion, but has superb offensive and defensive capabilities.
Red Alert 2: The development team was stoned during this part of the programming.

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Dalamar_TheDark
Rocket Cyborg


Joined: 03 Dec 2004
Location: Ohio

PostPosted: Wed Dec 15, 2004 10:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here it is normalized. BTW, does anybody know who made that millinium falcon? I couldn't find any more like either.



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Paradox
Soldier


Joined: 23 Nov 2004

PostPosted: Thu Dec 16, 2004 12:10 am    Post subject: Reply with quote  Mark this post and the followings unread

nice, i'll be using this in Ion Storm

edit: wait, didn't notice you hadn't posted a new download for the latest version, i'll await it Smile

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Dalamar_TheDark
Rocket Cyborg


Joined: 03 Dec 2004
Location: Ohio

PostPosted: Thu Dec 16, 2004 2:13 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm glad you like it so much  Smile
Here's the latest. please mention me favorably.



ORCA.vxl
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Paradox
Soldier


Joined: 23 Nov 2004

PostPosted: Thu Dec 16, 2004 2:15 am    Post subject: Reply with quote  Mark this post and the followings unread

sure will do

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Natus
Rocket Infantry


Joined: 12 Sep 2003
Location: In my own little world

PostPosted: Thu Dec 16, 2004 8:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Didnt Haydn make a few Star Wars VXLs?

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Empire Earth: The AI doesn't build their bases in a logical fashion, but has superb offensive and defensive capabilities.
Red Alert 2: The development team was stoned during this part of the programming.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Dec 17, 2004 12:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

i think he did?

yeah normalisation ram up the goodness, could be a little darker i guess though. Also could the cockpit window be less intrusive?

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Dalamar_TheDark
Rocket Cyborg


Joined: 03 Dec 2004
Location: Ohio

PostPosted: Fri Dec 17, 2004 4:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

I made it darker to go along with the GDI Orca theme. I''l post the new one later, along with the orca scout.

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furiousj
Civilian


Joined: 19 Dec 2004

PostPosted: Sun Dec 19, 2004 9:02 am    Post subject: Reply with quote  Mark this post and the followings unread


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furiousj
Civilian


Joined: 19 Dec 2004

PostPosted: Sun Dec 19, 2004 9:04 am    Post subject: Reply with quote  Mark this post and the followings unread

BTW, that file has 23 other voxels in it.
I don't know of any other file that has the millenium falcon in it by itself except for an SHP

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Godwin
GDI Hacker


Joined: 18 Oct 2003

PostPosted: Sun Dec 19, 2004 2:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

haydn did make a bunch of SW voxels, but that is obviously not his work, he puts quite a lot of detail into his stuff, and they were also made in an age where we had no proper autonormaliser, so they turn out looking not-so-right (though it's not very noticeable in TS). that MF is quite definitely a 3ds2vxl work

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Dalamar_TheDark
Rocket Cyborg


Joined: 03 Dec 2004
Location: Ohio

PostPosted: Sun Dec 19, 2004 5:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Here it is, along with, for simplicity, the other bomber.



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ArgCmdr
Soldier


Joined: 01 Dec 2002
Location: Hiigara

PostPosted: Mon Dec 20, 2004 1:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Godwin wrote:
haydn did make a bunch of SW voxels, but that is obviously not his work, he puts quite a lot of detail into his stuff, and they were also made in an age where we had no proper autonormaliser, so they turn out looking not-so-right (though it's not very noticeable in TS). that MF is quite definitely a 3ds2vxl work


Weeraby made the pack furiousj linked to. Yeah, 3ds2vxl work it is.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Mon Dec 20, 2004 10:51 am    Post subject: Reply with quote  Mark this post and the followings unread

looks nice but the red bomber looks blurry :p

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Denmon
General


Joined: 12 Jun 2004
Location: /S/weden

PostPosted: Mon Dec 20, 2004 3:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

THE NEW BOMBER PWNS

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