Originally intended for Yuri’s Revenge, with published concept art and even appearing on the original version of the box art, the Chrono Prison was planned as a unit which would suck units into a “containment sphere” in its turret; the turret would grow with each unit sucked in, and if the prison were destroyed, the units would be free again.
Yeah, I want some proof that's how it was supposed to work. I remember Chrono Prison only being mentioned in name on the box. _________________ mentalomega.com QUICK_EDIT
You can see that it has an empty and a full state:
I think it would kinda be like a transport, with all the occupants evicting upon destruction of the vehicle.
Over here residual code is even mentioned.
I mean, that's the concept of a prison, right? The units don't die, they just get imprisoned, destroy the prison and the prisoners are free! _________________
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Wed Nov 25, 2015 4:35 pm Post subject:
Low Passenger amount is just a thing. SizeLimit=0, however is a showcase of IQ, especially since the manual even points that out as a source of problem. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Joined: 19 Aug 2009 Location: Moscow State University
Posted: Sat Nov 28, 2015 10:07 am Post subject:
[Weapon]►Abductor= (boolean)
If set to yes, weapons with this flag will absorb the target into the attacker’s passenger hold. Should the attacking unit be destroyed, its passengers will emerge. Slaves’ and spawned units’ owner will be changed to the house Special. If the abductor is “full” or the victim cannot be abducted, conventional damage is dealt. Defaults to no.
Joined: 09 Mar 2008 Location: Osaka (JP)/Hong Kong/Germany
Posted: Sat Nov 28, 2015 10:26 am Post subject:
PenetratesBunker on an Abductor weapon - oh my! I never thought of it, but if that works, it will surely be a very interesting effect! _________________
Mao Zedong wrote:
Our mission, unfinished, may take a thousand years.
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