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Star Craft Remake
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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Dec 01, 2015 3:16 pm    Post subject:  Star Craft Remake
Subject description: replace old graphics
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this project is only replace old graphics of star craft, the idea is that this mod be compatible with the star craft vanilla but with better grapchis Smile

I have 1 week in the modding (starcraft) and this is the result:

PD: I hate work with the terrain of sc (super complex tiles)  #Mad

cheers!  Rolling Eyes



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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Tue Dec 01, 2015 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good, good. I like the Refinery. ^.^

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Tue Dec 01, 2015 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Be careful you don't make it look better than SC2, or Blizzard'll get ya. #Tongue

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Wed Dec 02, 2015 12:46 am    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:
Be careful you don't make it look better than SC2, or Blizzard'll get ya. #Tongue


hehe...

i'm making new "buil ups" but not are classic :c



classic:  Crying or Very sad




#Mad stupid terrain >_<



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Holy_Master
Commander


Joined: 21 Jul 2004
Location: Thailand

PostPosted: Wed Dec 02, 2015 5:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

look amazing but i afraid Blizzard will tell you to shut it down like many project that come before. even you done all asset by your self. - -

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed Dec 02, 2015 7:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

you sure?
Afaik Blizzard only dislikes/forbids when other games are modded into a Starcraft (thus Blizzard assets used outside the Blizzard engines).
But mods based on the Starcraft engine are allowed (there are several powerful official modding tools for SC1) and in the case of Starcraft II even wanted (i saw long ago the preview of the SC2 map editor which even encourages to create mods, like a classic arcade shaceship shoot-em-up or a first person shooter. Not sure if the public released editor still has this capability)

@HG: the crystals look excellent. also nice work on the terrain.

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Matthias M.
Stealth Laser Trooper


Joined: 15 Jun 2012
Location: Germany

PostPosted: Wed Dec 02, 2015 9:08 pm    Post subject: Reply with quote  Mark this post and the followings unread


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