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[YR/ARES] GLA Airfield/Runway
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MustaphaTR
Scorpion Sniper


Joined: 22 Jan 2015
Location: Kastamonu, Turkey

PostPosted: Wed Feb 03, 2016 6:23 pm    Post subject:  [YR/ARES] GLA Airfield/Runway Reply with quote  Mark this post and the followings unread

Another GLA Building i made. This also doesn't have a cameo buildup or shadow. But it doesn't really need a shadow. It's just a runway. Requires Ares.dll because 2x4 is not a vaild foundation in RA2/YR and Custom Foundation is required. PSD file and art code included.



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Changed Dune Mod: http://www.moddb.com/mods/changed-dune
MustaphaTR's D2K Mod: http://www.moddb.com/mods/mustaphatrs-d2k-mod
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temp
Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Thu Feb 04, 2016 2:16 am    Post subject: Reply with quote  Mark this post and the followings unread

You must go and learn 3D.
this looks like a road which is assigned to a wrong pal.
I want to help but my 3ds max is broken since I upgraded to windows 10.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Thu Feb 04, 2016 4:26 am    Post subject: Reply with quote  Mark this post and the followings unread

temp wrote:
You must go and learn 3D.
this looks like a road which is assigned to a wrong pal.
I want to help but my 3ds max is broken since I upgraded to windows 10.
#Good Gift

[ontopic]:
This could use some fuel barrels along the side or something; Just lacking detail.

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MustaphaTR
Scorpion Sniper


Joined: 22 Jan 2015
Location: Kastamonu, Turkey

PostPosted: Thu Feb 04, 2016 6:47 am    Post subject: Reply with quote  Mark this post and the followings unread

4StarGeneral wrote:
This could use some fuel barrels along the side or something; Just lacking detail.

Problem is there is no place to do this. 4 plane are hardly fitting there and this is completely filling 2x4. There is a photo with planes here: http://www.moddb.com/mods/red-alert-2-yuris-revenge-cncd2k-mod/images/gla-airfield#imagebox

temp wrote:
this looks like a road which is assigned to a wrong pal.

That's pretty much what it supposed to look like. It is just a runway made of adobe/sandstone with steel/iron lanes.

_________________
CnCD2K Mod: http://www.moddb.com/mods/red-alert-2-yuris-revenge-cncd2k-mod
Changed Dune Mod: http://www.moddb.com/mods/changed-dune
MustaphaTR's D2K Mod: http://www.moddb.com/mods/mustaphatrs-d2k-mod
Generals Alpha: http://www.moddb.com/mods/generals-alpha
Romanov's Vengeange: https://www.moddb.com/mods/romanovs-vengeance

Last edited by MustaphaTR on Thu Feb 04, 2016 4:37 pm; edited 2 times in total

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Thu Feb 04, 2016 10:42 am    Post subject: Reply with quote  Mark this post and the followings unread

MustaphaTR, decent work. Nice addition for GLA side.
yeah, it lacks some details, but I am aware that 4 planes can barely set up here, although this airfield does not look to me that is designed for 4 planes. Maybe two. GLA, by their nature is not supposed to have big airfields.
Palette is nice, ignore it. This is actually how their architecture should look.

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temp
Rocket Cyborg


Joined: 17 Oct 2015

PostPosted: Thu Feb 04, 2016 11:19 am    Post subject: Reply with quote  Mark this post and the followings unread

MasterHaosis wrote:
GLA ...architecture ....


Laughing  Laughing  Laughing  Laughing  Laughing  Laughing  Laughing  Laughing  Laughing  Laughing
they don't have architecture they just use anything they find in the road.

An example from 3dsmax (I haven't applied the shadow script yet)



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Lin Kuei Ominae wrote:
@Pussypus Talking to a wall is more fertile. Face palm!  Wall bash!

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Fri Feb 05, 2016 1:06 am    Post subject: Reply with quote  Mark this post and the followings unread

They in fact, DO have architecture, if you saw in Generals/Zero Hour, that all their structures follow that ,,sandish" style. What you are speaking of is use of salvaged weaponry, which is true. They steal weapons or units, but buildings are made in their style and color scheme, to blend deserted areas or something like that.

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