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Making ROF of Primary and Secondary don't effect each other
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MustaphaTR
Scorpion Sniper


Joined: 22 Jan 2015
Location: Kastamonu, Turkey

PostPosted: Sun Apr 10, 2016 4:31 pm    Post subject:  Making ROF of Primary and Secondary don't effect each other
Subject description: Uses Ammo= on weapon in lastest Ares.dll
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In 0.B Ammo= on weapons is introduced. And i realised that we can use it to fix the ROF conflict betwen weapons. What you need to do is making game use Ammo= for long one and ROF for short one.

Here is required codes:

[UNIT]
Primary=PrimaryWeapon
Secondary=SecondaryWeapon
Ammo=1
Reload=250 ; for example
PipScale=Ammo ; optional, u may be want use for testing

[PrimaryWeapon]
ROF=20 ; this is example too.
Ammo=0

[SecondaryWeapon]
ROF=1 ; if u leave this as old it won't effect anything



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ROF Effect Fix.gif




Key Words: #Tutorials #Modding #RedAlert2 #YurisRevenge #Ares #Rules.INI 

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