Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Mar 29, 2024 12:27 am
All times are UTC + 0
MiG
Moderators: Atomic_Noodles
Post new topic   Reply to topic Page 1 of 1 [3 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed May 25, 2016 2:39 pm    Post subject:  MiG
Subject description: Strapped In and Ready
Reply with quote  Mark this post and the followings unread



Tactical Fighter Reporting. - MiG when Selected

MiG
Affiliation: Soviet Union
Primary Weapon: 4x Missiles
Role: Fighter Plane
Strong: Units and Structures
Weak: Anti-Air
Cost: 1200
Speed: 20
Strength: 300
Sight: 8
Size: 15
Armor: Aircraft Plating
Movement: Air
Requirements: Airfield & Palace
Additional Info:
- Upgrades to Tesla Missiles on Elite

The MiG is the Standard Fighter Jet of the Soviet Union. Swift and reliable it was no surprise the Soviets would be able to revive these infamous planes. MiGs are armed with twice the missile payload. Much like the Kirov Airship MiGs are upgraded to Tesla Missiles upon reaching Elite Rank.

_________________
~ Excelsior ~

Back to top
View user's profile Send private message Visit poster's website
Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Wed May 25, 2016 2:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice

_________________



Back to top
View user's profile Send private message Visit poster's website ModDB Profile ID YouTube User URL Facebook Profile URL Twitter Channel URL
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Wed May 25, 2016 2:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

that's a nice Mig indeed. I like the simple, but well done texture and that it fits well inside a cell.
Reminds me on the one in the FMV.

too bad the voxel lighting is ruining it a bit. Maybe try to manually make the top facing voxel a bit brighter or adjust normals manually to make as few as possible voxel using the direct upwards facing normal.
Especially the SW and NE direction suffer from the bad lighting and make it look like a plain colored flat object.

_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [3 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1400s ][ Queries: 11 (0.0077s) ][ Debug on ]