Joined: 03 Nov 2007 Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;
Posted: Tue Jun 23, 2009 7:40 pm Post subject:
"red star" is not readable for those who don't know how should they read that...
(this happens when Azbuka letters are used like visually similar Latin letters with different meaning)
Especially for those who can read Azbuka, it can be pretty confusing to read this...
Just for info : Azbuka Latin :
а А a A б Б b B в В v V г Г g G д Д d D е Е ye Ye ё Ё yo Yo ж Ж zh Zh з З z Z и И i I й Й j=y J=y к К k K л Л l L м М m M н Н n N о О o O п П p P р Р r R с С s S т Т t T у У u U ф Ф f F х Х ch Ch ц Ц c C ч Ч ch Ch ш Ш sh Sh щ Щ sch Sch ъ Ъ hard letter ы Ы y Y ь Ь soft letter э Э e E ю Ю yu Yu я Я ya Ya
What is with this whole latin-replaced-by-Azbuka-letters craze... _________________
Don't blame the others if you haven't checked your own (in)ability in the first case. QUICK_EDIT
Battleship is kinda pixelly...assault flak track doesn't seem right for some reason, but besides those two, all else is great _________________ Please, I DON'T read the signature rules of the forum. QUICK_EDIT
I'm going to need big help on retrieving old forum posts.
so much oc in it but if someone knows the link here to the topic where, i dont know if left hand made the chevrons or other command and conquer high res files, there's also a yr:zh vector/jpeg flat in it.
(because I lost my high res psd of the YR:ZH logo)
still wip,
Cosmetics on the ground and behind the crane, maybe missile racks
Blinking radar lights...
Finally, You came back! _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
I'm still on a reboot on modding, I'm playing my own mod to know where the dev stopped and some files that I wasn't done, AI is bad Aro hahaha, good that you played it, and I'm motivated because of a Yuri Campaign, since this is Yuri's Revenge Zero Hour, a planned campaign that counter acts the default YR Allies/Soviet missions (the what ifs, like what if Yuri won on Alaska, London, Egypt etc).
I'm making lists now of things to be cut off or regrouped. (Internet Center, meh, cold war doesnt have internet back then.)
I still wanted it to be more balanced despite of my plan of major overhaul ever since my 1st build.
Here are the final list of Generals for the on going development.
The mod is now on Ares btw. (on progress for the migrate)
Allies
Allied Laser General
Allied Air Force General
Allied Super Weapon General
Allied Armor General(name says it all lol, ballistics-power suit-metal-armor-fortification)
Allied Cyber General (I'm still on planning to revamp this since cyber warfare isn't well introduced on YR Timeline as robot tanks are radio controlled, and yes I'm being realistic on techs, Cyber general is like a combined Army/Navy/Infantry. More on intelligence, drones, automated and more.
**A naval general, I don't know what to call it. Since super weapons have a concept of a Marine Corps.
Soviets
Soviet Infantry General
Soviet Tank General
Soviet Nuke General
Soviet Special Weapons General (Tesla, Earthquake, Legged vehicles, Incendiary, and more.)
Soviet Demolition General (balancing off my concept from old build, Demo General isn't in my Mod Demo, since I'm limit because of sides. )
Yuri
Yuri Toxin General
Yuri Stealth General
Yuri Psychic General
Yuri Marauder General (More of like a scrap metal obsessed general, recycled, and fast assault)
Yuri Rogue General (A Soviet tech Side of Yuri's Army, since everything takes place on the past and time-travel.)
**My yuri's concept for the generals are simply, Yuri's Clones. I dont know if it was to call it a Yuri *that* General or just Yuri *that* Clone.
Everything is on revamp for the existing Generals that I've made.
I decided to add some old tech from Red Alert, and RA2/YR Cut stuff
Just for the ground breaking.
Initial updates for the conyards, (some of you seen it before) I'm making these on cut and paste, paste, paste, and more paste.
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