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 Forum index » Modding Central » Media Hut » SHPs
Tech Irradiator
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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4StarGeneral
Commander


Joined: 14 Sep 2006
Location: Constant Flux

PostPosted: Wed Nov 02, 2016 5:16 pm    Post subject:  Tech Irradiator
Subject description: For all your mapping radiation needs.
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Why would civilians own these? Let me tell you, they're just plain tired of being run over by crazy tanks and shot by flak toting infantry. Or it could just be to fend off zombies.

Decided to release this as it didn't pass quality control, but it's still acceptable to me. No readme, credit me if you want, this has animations (I just can't code for crap anymore), no damaged frames (cause it'll leak obviously), and no snow frames (it runs hot #Tongue). Hope you like it (and that I released this right)!


This does have shadows, I just can't do anything right #Tongue


cgirad.zip
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Key Words: #Download #SHPs #Civilians #Buildings #TechBuildings #Fantasy #Futuristic #RedAlert2 #YurisRevenge #OpenRA #TechIrradiator 

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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Wed Nov 02, 2016 5:22 pm    Post subject: Reply with quote

If it's purpose is to irradiate the ground, Desolator style, how do you capture it? #Tongue Looks nice though.
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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Wed Nov 02, 2016 5:27 pm    Post subject: Reply with quote

Aro wrote:
If it's purpose is to irradiate the ground, Desolator style, how do you capture it? #Tongue Looks nice though.


Does not work before you capture it I presume. NeedsEngineer=yes does that in RA2/YR to structures with weapon anyway.
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Aro
Alcohol Fueled


Joined: 10 Sep 2006
Location: Birmingham, United Kingdom

PostPosted: Wed Nov 02, 2016 9:38 pm    Post subject: Reply with quote

Ah, okay. TS peasants don't know such a tag exists.
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