not bad.
Though you should optimize the canvas to a much smaller size (reducing work for the games render engine)
at the particle emitter you could add a few bigger sparks that don't fly away, to simulate a bright flickering light. _________________ SHP Artist of Twisted Insurrection: Nod buildings
Smaller canvas means nothing to the file size or render speed...
I have examined the file structure my self, and blank/empty space is irrelevant. _________________ MadHQ's Graveyard - Click here!
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