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 Forum index » Modding Central » Media Hut » SHPs
Patriot missiles -remake- [RA2/YR]
Moderators: Global Moderators, Media Hut Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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HG_SCIPCION
Cyborg Cannon


Joined: 07 Jun 2013
Location: Perú

PostPosted: Thu Dec 22, 2016 8:50 pm    Post subject:   Patriot missiles -remake- [RA2/YR] Reply with quote

Maybe the original patriot missiles is one of the worst graphics of RA2...

anyway, I bring you a remake of it.
Containt:
-Builup animation. (generic and no with snow)
-damaged frame. (generic and no with snow)
-codes.



Cameos:



Code:
RULES:


[Aniamtions]
xx=GAPATRIOTTUR

[NASAM]
TurretAnim=GAPATRIOTTUR
TurretAnimIsVoxel=false
TurretAnimZAdjust=-25


ART:

[NASAM]
Buildup=PATRIOTMK

[GAPATRIOTTUR]
Normalized=no
LoopStart=0
LoopEnd=31
LoopCount=-1
Rate=0
Layer=ground
NewTheater=yes
Shadow=yes
Surface=yes
Normalized=no


Credits are optional, enjoy the modding!


Patriot missiles_SC.rar
 Description:

Download
 Filename:  Patriot missiles_SC.rar
 Filesize:  69.08 KB
 Downloaded:  389 Time(s)


Last edited by HG_SCIPCION on Fri Dec 23, 2016 4:39 pm; edited 2 times in total

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Ankarar
Civilian


Joined: 15 Dec 2016

PostPosted: Thu Dec 22, 2016 9:13 pm    Post subject:   Reply with quote

Wow!, amazing job dude it looks very detailed, keep up the good work!

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Dec 22, 2016 9:15 pm    Post subject: Reply with quote

Lol, I never understood why the original had voxel graphics. It doesn't even change its firing angle, thus making any benefits of voxel graphics nonexistant.

Great job with the remake!
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G-E
General


Joined: 09 Feb 2015

PostPosted: Thu Dec 22, 2016 9:29 pm    Post subject: Reply with quote

Crimsonum wrote:
Lol, I never understood why the original had voxel graphics. It doesn't even change its firing angle, thus making any benefits of voxel graphics nonexistant.

To make a rotating voxel is quicker/easier than a rotating .shp isn't it?

Nice work HG, I may use this haha Smile
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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Thu Dec 22, 2016 9:39 pm    Post subject: Reply with quote

Looks good.

Makes the sentry gun / flak cannon look out of place now :p

Shame grand cannon needs voxel for recoil although revamp would be cool.
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Starkku
Tiberian Beast


Joined: 28 Dec 2007
Location: Finland

PostPosted: Thu Dec 22, 2016 9:43 pm    Post subject: Reply with quote

Faithful to the original design without the eyesore that is voxel-based turret. Great work.

Crimsonum wrote:
Lol, I never understood why the original had voxel graphics. It doesn't even change its firing angle, thus making any benefits of voxel graphics nonexistant.


Wouldn't help anyway since the barrel/turret firing angle changing logic from TS is gone entirely in RA2.
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XxpeddyxX
Commander


Joined: 03 Sep 2004
Location: Sydney, Australia

PostPosted: Fri Dec 23, 2016 1:42 am    Post subject: Reply with quote

Wow I've been dying to replace the vanilla one, you're the best thanks haha

EDIT:
Slight flaw with the rules code, here's what worked for me:

rules.ini
Code:
** TurretAnim=GGPATRIOTTUR (code provided shows something else)
TurretAnimIsVoxel=false
** TurretAnimZAdjust=-25 (-5 still shows base SHP on top of turret)

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Fri Dec 23, 2016 2:41 pm    Post subject: Reply with quote

for those who need a cameo you can grab the one Aro made for my Patriot Missile in my Topic.


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Deformat
Defense Minister


Joined: 17 Sep 2007
Location: Bucharest,Romania Posts:29240348568

PostPosted: Fri Dec 23, 2016 3:22 pm    Post subject: Reply with quote

Beautiful. Excellent job. Smile

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HG_SCIPCION
Cyborg Cannon


Joined: 07 Jun 2013
Location: Perú

PostPosted: Fri Dec 23, 2016 4:39 pm    Post subject: Reply with quote

Quote:
To make a rotating voxel is quicker/easier than a rotating .shp isn't it?


not really, rotate a shp is extreme easy with 3dsMax...

Quote:
Makes the sentry gun / flak cannon look out of place now :p


:p
yes, I was thinking about that:



@XxpeddyxX thanks, fixed Smile

@Atomic_Noodles ahhhh true, is necessary cameos!!!




And thanks... I'm making more for free.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Dec 23, 2016 9:52 pm    Post subject: Reply with quote

Looking good, happy holidays Smile
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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Sat Dec 24, 2016 12:28 am    Post subject: Reply with quote

Great work! It looks somewhat Starcraft-y (which I like).
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Damfoos
Cyborg Soldier


Joined: 27 Mar 2016

PostPosted: Sat Dec 24, 2016 3:39 am    Post subject: Reply with quote

This is so beautiful... Would look very nice in any mod

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BySc
Stealth Laser Trooper


Joined: 07 Jul 2013
Location: Anywhere In The World

PostPosted: Sat Dec 24, 2016 8:54 pm    Post subject: Reply with quote

Awesome creation.
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Dec 25, 2016 4:07 am    Post subject: Reply with quote

Allied General wrote:
Shame grand cannon needs voxel for recoil although revamp would be cool.


You can use the extended Turret Anim Facings which requires more rendering workload though as you'll have to do 32x[# of Frames per direction] for it. So it could be alot of frames.
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SightHawk
Cyborg Engineer


Joined: 23 Mar 2016
Location: Vertex HQ

PostPosted: Sun Sep 24, 2017 3:28 am    Post subject: Reply with quote

Can i use this for my mod and credit u for it?
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TAK02
Plasma Trooper


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Sun Sep 24, 2017 5:21 am    Post subject: Reply with quote

Here's your answer: Yes.
He wouldn't let us download this beautiful piece of art if it were just for show.
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m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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PussyPus
Energy Commando


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Sun Sep 24, 2017 12:31 pm    Post subject: Reply with quote

Better than the original
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TAK02
Plasma Trooper


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Sun Sep 24, 2017 1:48 pm    Post subject: Reply with quote

Yep. But it doesn't fit with the others anymore. Does anyone have the other defenses?
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One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
Twitter: TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Sep 24, 2017 3:10 pm    Post subject: Reply with quote

Looks fine to me...  Confused


ally_defenses_ra2.png
 Description:
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 Viewed:  1945 Time(s)

ally_defenses_ra2.png



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TAK02
Plasma Trooper


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Sun Sep 24, 2017 4:22 pm    Post subject: Reply with quote

Sentry Gun, Flak Cannon, Tesla Coil, Gattling Cannon, Psychic Tower, Bunkers, Walls...
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One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
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m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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cxtian39
Missile Trooper


Joined: 11 Feb 2016
Location: The United States of China

PostPosted: Sun Sep 24, 2017 6:37 pm    Post subject: Reply with quote

necropost festival?
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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Sep 24, 2017 11:37 pm    Post subject: Reply with quote

TAK02 wrote:
Sentry Gun, Flak Cannon, Tesla Coil, Gattling Cannon, Psychic Tower, Bunkers, Walls...


So you're asking me to mix in an Allied Air Defense with Soviet Defenses... of course they're gonna clash.
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NucleiSplitter
Cyborg Artillery


Joined: 28 Oct 2016
Location: Somewhere in South East Asia

PostPosted: Mon Sep 25, 2017 12:47 am    Post subject: Reply with quote

SightHawk wrote:
Can i use this for my mod and credit u for it?


Why do you even bother asking when it's for Public Use?

Why did he even release it here in the first place? Anything in the SHP, VXL, 3D Models, and Sounds Forums are for Public Use

Just Credit Him
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HG_SCIPCION
Cyborg Cannon


Joined: 07 Jun 2013
Location: Perú

PostPosted: Fri Nov 03, 2017 1:09 am    Post subject: Reply with quote

"Just Credit Him"

unnecessary... just use it... I don't want that you waste your time with credits nonsense.

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HG_SCIPCION
Cyborg Cannon


Joined: 07 Jun 2013
Location: Perú

PostPosted: Fri Nov 03, 2017 1:19 am    Post subject: Reply with quote

soon...


heh.png
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heh.png



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Deformat
Defense Minister


Joined: 17 Sep 2007
Location: Bucharest,Romania Posts:29240348568

PostPosted: Fri Nov 03, 2017 6:11 am    Post subject: Reply with quote

O_O damn nice.

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PussyPus
Energy Commando


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Fri Nov 03, 2017 10:31 am    Post subject: Reply with quote

Will you remake Yuri buildings too?
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Damfoos
Cyborg Soldier


Joined: 27 Mar 2016

PostPosted: Fri Nov 03, 2017 11:24 am    Post subject: Reply with quote

I feel like Sentry's "body" should be a bit bulkier, but it's a good remake nonetheless.

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TAK02
Plasma Trooper


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Fri Nov 03, 2017 3:53 pm    Post subject: Reply with quote

Took ya long enough #Tongue

But the Sentry Gun body looks to be rendered from the wrong angle (slightly more upwards than it should've been) and definitely needs to be a bit bulkier.
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One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
Twitter: TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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FurryQueen
General


Joined: 24 Jul 2010

PostPosted: Fri Nov 03, 2017 5:51 pm    Post subject: Reply with quote

I can get behind these new defenses.
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PussyPus
Energy Commando


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Fri Nov 03, 2017 7:30 pm    Post subject: Reply with quote

FurryQueen wrote:
I can get behind these new defenses.


#monalisa
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HG_SCIPCION
Cyborg Cannon


Joined: 07 Jun 2013
Location: Perú

PostPosted: Sat Nov 04, 2017 12:41 am    Post subject: Reply with quote

Actually looks perfect...

(jpg image)

What defenses want guys? A lot of people want graphics with good quality and nice design like MO, I will make a lot of free assets (100% public).

I just will make public assets... no more exclusive assets Wink (like all my work)

Last edited by HG_SCIPCION on Sat Nov 04, 2017 1:09 am; edited 1 time in total

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deathreaperz
Commander


Joined: 20 May 2013
Location: Creativity Corp, ID Division

PostPosted: Sat Nov 04, 2017 1:06 am    Post subject: Reply with quote

Interesting.
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TAK02
Plasma Trooper


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Sat Nov 04, 2017 5:19 am    Post subject: Reply with quote

Think you can re-work the other defenses?
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One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
Twitter: TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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PostPosted: Sat Nov 04, 2017 6:15 am    Post subject: Reply with quote

I love that Sentry Gun! Can you make some sort of artillery cannon for Yuri?

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TAK02
Plasma Trooper


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Sat Nov 04, 2017 7:47 am    Post subject: Reply with quote

Anonymous wrote:
Can you make some sort of artillery cannon for Yuri?


SECONDED!
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One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
Twitter: TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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G-E
General


Joined: 09 Feb 2015

PostPosted: Sat Nov 04, 2017 9:41 am    Post subject: Reply with quote

How about an anti-personnel mortar launcher turret...

Something small so it can rotate quickly, with some defensive wall structure around it, similar to a castle wall. The turret itself should appear boxy and metal, riveted soviet-style.

Also a single barrel anti-tank version of the sentry gun would be cool too.
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Damfoos
Cyborg Soldier


Joined: 27 Mar 2016

PostPosted: Sat Nov 04, 2017 10:07 am    Post subject: Reply with quote

Something like Nooze's mortar turret he released a few days ago?

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TAK02
Plasma Trooper


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Sat Nov 04, 2017 10:19 am    Post subject: Reply with quote

Damfoos wrote:
Something like Nooze's mortar turret he released a few days ago?

WHAT Where?
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One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
Twitter: TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Bu7loos
Commander


Joined: 27 Jul 2011
Location: Kuwait

PostPosted: Sun Nov 05, 2017 1:19 pm    Post subject: Reply with quote

Oh wow these looks nice
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m7
Commander


Joined: 17 Apr 2009
Location: The Fang

PostPosted: Sun Nov 05, 2017 4:16 pm    Post subject: Reply with quote

That sentry gun is amazing! The quality in which you work is quite amazing.

Defenses wise, if you just remake the current stuff and add a few specialized defenses like rad turrets or mines for soviets. Yuri has the fewest of the defensive structures, but has a very challenging art design so that's most likely why he never gets love.

Although, some ore silos would be sweet!
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TAK02
Plasma Trooper


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Sun Nov 05, 2017 4:39 pm    Post subject: Reply with quote

I'm not sure why people love the silo-logic.
I mean, it got cut from Red Alert 2, RA3 and Emperor Battle for Dune for a reason...
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One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
Twitter: TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Sun Nov 05, 2017 6:55 pm    Post subject: Reply with quote

yes, to please the simple player who doesn't wants to take care of economy and just stupidly spam tanks.

Even though storage in refs is more than enough, so silos themselves are indeed not really necessary. But the entirely removed storage logic is just bad and boring.

though that's offtopic.

ontopic:
very nice defense buildings there. Approved!
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5 GDI, 5 Nod, 1 Mutant unit, 1 Scrin unit, 1 GDI building

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TAK02
Plasma Trooper


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Sun Nov 05, 2017 7:06 pm    Post subject: Reply with quote

Lin Kuei Ominae wrote:
yes, to please the simple player who doesn't wants to take care of economy and just stupidly spam tanks.

You mean to tell me you don't love it when tanks go all out and get a bunch of 'splosions all around? Wink
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One and only developer of C&C S. True Supremacy.

YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
Twitter: TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Sun Nov 05, 2017 7:56 pm    Post subject: Reply with quote

HG_SCIPCION wrote:
Actually looks perfect...

(jpg image)

What defenses want guys? A lot of people want graphics with good quality and nice design like MO, I will make a lot of free assets (100% public).

I just will make public assets... no more exclusive assets Wink (like all my work)


Looking good.
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MRMIdAS
Stealth Laser Trooper


Joined: 17 Jul 2008

PostPosted: Thu Nov 30, 2017 8:40 pm    Post subject: Reply with quote

Weird question, I did nothing to the FLH, and since giving the patriot this turret, it fires from FLH 0,0,0 no matter what I subsequently set it to. is this intended behaviour? I'm using ARES if that makes a difference.
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