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Snowified Yuri Slave Miner
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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Tue Aug 08, 2017 4:27 pm    Post subject:  Snowified Yuri Slave Miner
Subject description: Chill
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Another snow version that I make. I am still developing on doing stuffs like this. Enjoy...



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NucleiSplitter
Laser Commando


Also Known As: martx
Joined: 28 Oct 2016
Location: PH

PostPosted: Tue Aug 08, 2017 4:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Beautiful, now all we need is a remake for the voxel (I'mma try to do one again #Tongue)

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Wed Aug 09, 2017 5:15 am    Post subject: Reply with quote  Mark this post and the followings unread

It would make more sense only pre-existing buildings on a snow map should have snow on them, those newly built shouldn't#Flash
I think newly built snowified buildings only makes sense on a snowing map. Anyone knows how to make a snowing map?
Nice work anyway Smile

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Aug 09, 2017 6:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Which is why I had opted not to make a snow version for the Slave Miner myself. With how its more inclined to being a mobile unit to keep its design constant from being a Vehicle and Structure.

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NucleiSplitter
Laser Commando


Also Known As: martx
Joined: 28 Oct 2016
Location: PH

PostPosted: Wed Aug 09, 2017 12:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

...there is no snowing effect for RA2

And since there is no snowing weather effect for RA2, hence the snow version of the Slave Miner Smile

And if it's deployed for too long in the snow, wouldn't it be covered in snow already? Confused

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Wed Aug 09, 2017 12:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

The Slave Miner also had Damage Frames. When the Slave Miner undeployed those cracks also magically disappeared. So Thats also another inconsistent part in the Slaver Miner being a Unit/Building too though.

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Wed Aug 09, 2017 1:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Packing up pressed all the cracks together, rather simple RA2 logic people.

Also, my whole argument about snow is, these buildings are generally freshly built and it's not snowing in game, so it doesn't make sense they should be covered in snow.

As per the miner, the snow could be a bit more bright and the smoke stacks don't make sense to be covered in snow as the amount of heat I imagine they produce in the smelting process. (How you fit a whole refinery in there with space for workers seems like Tardus logic.)

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