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RA2YR: New World Order
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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Wed Jul 05, 2017 11:06 am    Post subject:   RA2YR: New World Order
Subject description: My New Mod to be published after preparations are complete!
Reply with quote

Small Intro to New World Order
12 Years Later after the Psychic Dominator Disaster, Yuri had been let out of his Prison Cell only to be executed, the remnants of his army begin to recruit in remote parts of the world to create a New World Order, meanwhile, in Russia, a New Soviet Premier has been assigned that suddenly shown his desire for Chaos and Conflict, Romanov now keeping the peace in Russia and planning to stop the New Premier, and the Allies pursuing the New Soviet Threat,
Another Great World War awaits, will you aid the Trinity to World Domination? Or help the Allies and the Rebellion to crush the Newly Awakened Soviet Power and anything else threatening world peace?


Anyway, what do you guys think? has a mod created a story like this yet? I'm not sure if it's original, but I actually made this mod to continue 12 years later after the PDD, and I applied TRUE real life things that would've happened, like a new election and stuff like that (Which most mods don't usually think about #Tongue)

I'll be posting new progress here once or twice a week...

Q&A:

Q#1: Will there be more units?

A#1: Don't be silly you dummy! Of course there will! Laughing

Q#2: Can I RIP your mod for the voxels I want?

A#2: Go ztype yourself! I put time and effort into those things, I even put some in the Voxel Forum!! >Sad

Q#3: Are you a one man modding team?

A#3: For now, yes... but I will ask for help when I get stuck Smile

Q#4: Are your mixes going to be encrypted?

A#4: Yeah, to keep out the goddamned rippers from my gold mine! Laughing

Q#5: Is this mod going to be powered by Ares?

A#5: Yeah, Ares is the main Lifeblood of YR mods nowadays

Q#6: Can I be a mapper for you?

A#6: Yeah, once the mission scripts/stories, units, unit voices, and tweaks are done, I'll be focusing on mapping Smile

Q#7: Will you still release voxels for publicity?

A#7: If I won't use it, yeah, why not?

Q#8: Howcome you didn't release the Flak-Track you made?

A#8: I gave it to nlspeed, but I'm not sure if he's still active, and I'll also be using it in my mod

Q#9: When will the first public beta come out?

A#9: When all units have been implemented, yeah, I will, but don't you rely on the beta to RIP my voxels, it'll be encrypted too! Laughing

Q#10: Why did you choose 'New World Order' as your mod name?

A#10: I couldn't come up with a good name, I first named it 'Psychic Dominion', but there wasn't a story yet when I named it, and since Yuri is out of the picture, and the Trinity is now in ruins, and recruiting for a New GWW, and a New Soviet Premier that is a Chaos-lover that'll start GWWIV, I gave it the name of 'New World Order'

Any other questions? just comment down below! Very Happy
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G-E
General


Joined: 09 Feb 2015

PostPosted: Wed Jul 05, 2017 9:23 pm    Post subject: Reply with quote

Ahh self-flattery, the voxels are still n00bish Smile
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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Thu Jul 06, 2017 12:55 am    Post subject: Reply with quote

Yeah, I know, but I'm taking Public Voxels to suit my style ya know? Most people might say some of my remakes are way better than the Public Unedited ones, but it's pretty simple to be honest...

Back to the topic:

What do you think of my Story?
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TAK02
Sargeant


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Thu Jul 06, 2017 4:34 am    Post subject: Reply with quote

Well, it has more politics than other mods, so...
Good enough.

Pro tip: try to make some 'story-twists' in the middle of some missions. The surprise will catch players off-guard, in a similar fashion to MO.
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m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Thu Jul 06, 2017 11:54 am    Post subject: Reply with quote

Hmm, like how the Chinese betrayed the Russians resulting in an Insurrection? (Much like GloboTech losing trust in GDI resulting an Insurrection in T.I.)

And how Yuri being the true Enemy of the World?

And how the frickin' Time Machine got frickin' invented in that reality while THE F***ING CHRONOSPHERE WAS SUPPOSED TO TAKE SHIAT BACK IN TIME??!! (Seriously, E.A. lost their Shiat)
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PussyPus
Cyborg Artillery


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Thu Jul 06, 2017 1:49 pm    Post subject: Reply with quote

Name it MegaWar if it has sci fi things, even sci fi mods are better like nomad galaxy.
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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Fri Jul 07, 2017 7:30 am    Post subject: Reply with quote

Nope, 'MegaWar' sounds boring, it's way too generic for a mod name... I'm trying to forge a unique name Smile
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G-E
General


Joined: 09 Feb 2015

PostPosted: Fri Jul 07, 2017 7:36 am    Post subject: Reply with quote

How about "One Last Stand" or "Remnants of Revolution" ?
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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Fri Jul 07, 2017 1:00 pm    Post subject: Reply with quote

Hmm, 'Remnants of Revolution' is a good name, I'm just hoping none of the names I pick are actually used by a certain game (like Colony Wars)
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nlspeed
Disk Thrower


Joined: 26 Dec 2016

PostPosted: Fri Jul 07, 2017 10:38 pm    Post subject: Reply with quote

How about 'Rekindling'? A more unusual word referring to how the flames of war are being fanned once again, with a rising threat in Russia and with Yuri's followers gaining ground.

But I am mostly commenting to say that I am still alive, yes! There are just other - private #Tongue - things, and I'll be on holiday from next Monday onward.

Good luck with your mod! Smile

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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Sat Jul 08, 2017 8:26 am    Post subject:   Reply with quote

RA2YR: Rekindled

Sounds more like a mideaval kind of name, but unusual words do help make a better name...

I've made up my mind to keep the name 'New World Order'

Then, next sub-topic of this topic would be units! Very Happy

EDIT: My New Stryker APFV (Armored Personnel Fighting Vehicle

It's made purely by me (The Turrets I mean)
The Chassis was originally made by ArgCmdr (Da Arg?)

Anyway, It's used by the Americans as a combination of an APC and an IFV (duh)


fv_000.gif
 Description:
My new model for the Stryker APFV
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fv_001.gif
 Description:
AT mode for GGI
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styrkerapfv.png
 Description:
Ingame, great right?
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If you push yourself little beyond what you "think" you can, you will discover something much better.
Work hard, you won't regret it.

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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Thu Jul 27, 2017 1:21 pm    Post subject: Reply with quote

New Update! I finally finished the Faction Flags! Very Happy

From Left to Right:

Aliles: United States - European Unity - Asian Guard (Not Final Flag)
Soviets: Soviet Russia - Romanov's Faction (No Flag, Not Final Name) - Imperialist China
Trinitians: Lunarian Circle - Kanai Cell - Shinagi Legion

United States: Mainly Focuses on Aerial Support and Stealth
European Unity: Mainly Focuses on Land Superioirity and Support Powers
Asian Guard: Mainly Focuses on Naval Combat and Unit Flexibility

Soviet Russia: Mainly Focuses on Multi-purpose Warfare and Tesla Technology
Romanov's Faction: Mainly Focuses on Mass Infantry Deployment and... (Unfinished)
Imperialist China: Mainly Focuses on Heavy Tank Deployment and Nuclear Weapons

Lunarian Circle: Mainly Focuses on Mideaval Tactics and Imperial Arts
Kanai Cell: Mainly Focuses on Biological Warfare and Shadow Arts
Shinagi Legion: Mainly Focuses on Psychic Warfare and Fiery Arts


factions.png
 Description:
Faction Flags
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XxpeddyxX
Commander


Joined: 03 Sep 2004
Location: Sydney, Australia

PostPosted: Thu Jul 27, 2017 2:05 pm    Post subject: Reply with quote

That missile turret looks good.

I find that infantry heavy factions get burned easily unless the infantry are worth while. Limiting vehicles and aircraft would require some strong af infantry, I tried and ended up disabling the side until I work out balancing haha

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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Thu Jul 27, 2017 3:09 pm    Post subject: Reply with quote

Romanov's Faction will have:
Grunts - Conscripts with AK-47s (Stronger than the Russian Counterpart)
Cannoneer - a Flak Trooper equipped with Mobile Cannon Artillery
The Basic Wolfy (Attack Dogs) - Nothing much changed...
Engineer - now trained and equipped with Vehicle Hijacking Tools (Same as every engineer)
And others...

I haven't planned it out completely yet, but yeah, I have a good start on it...
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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Sun Jul 30, 2017 8:50 am    Post subject: Reply with quote

Nevermind, I decided to not include Romanov's Faction...

I replaced it with 'Scorpio Confederation' instead

*I updated the flags, and added a new flag
*I uploaded the Faction Info, it's slightly incomplete...


factions.png
 Description:
Faction Flags
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factions.png



faction info.txt
 Description:
Faction Info is still W.I.P.

Download
 Filename:  faction info.txt
 Filesize:  2.4 KB
 Downloaded:  11 Time(s)


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PussyPus
Cyborg Artillery


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Sun Jul 30, 2017 6:47 pm    Post subject: Reply with quote

Could i help you on the flags?
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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Sun Jul 30, 2017 11:27 pm    Post subject: Reply with quote

I'd gladly accept help! Very Happy

Could you help me with the Scorpio Confederation flag?
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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Tue Aug 01, 2017 12:11 pm    Post subject: Reply with quote

New update on the AT Turret, what do you think :/


fv_003.gif
 Description:
Atoo much Azri-ness?
 Filesize:  1.35 MB
 Viewed:  811 Time(s)

fv_003.gif



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PussyPus
Cyborg Artillery


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Tue Aug 01, 2017 2:21 pm    Post subject: Reply with quote

NucleiSplitter wrote:
I'd gladly accept help! Very Happy

Could you help me with the Scorpio Confederation flag?


Well not only that EDIT: added a cameo


fvicon.png
 Description:
motion blur compatible for cameos CONFIRMED (CAMEO TEST)
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fvicon.png



xmini_flags.png
 Description:
New 3rd yuri flag
 Filesize:  4.27 KB
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xmini_flags.png



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Last edited by PussyPus on Tue Aug 01, 2017 2:57 pm; edited 2 times in total

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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Tue Aug 01, 2017 2:26 pm    Post subject: Reply with quote

Whoa, you're great at Pixel Art, thanks PussyPus! Very Happy
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NucleiSplitter
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Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Fri Aug 04, 2017 4:25 pm    Post subject: Reply with quote

Okay, small update, I came up with a handful of ideas, but I'm currently focusing on replacing the current unit arts of all sides (almost done), I only need a Chrono Miner, Slave Miner, Allied/Soviet/Yuri Hover Transports, Navy Vessels (except for the Typhoon and Aircraft Carrier), My Slave Miner isn't done, and I've only done the chimneys, Chrono Miner, never touched it, Hover Transports, too big for me to fix, but I'll try tomorrow, and Navy Vessels, now all should match accordingly to the cameos (or at least look like it)

If anyone would like to give it a try, pm me (no one would, obviously Laughing, but it doesn't hurt to try asking for help)
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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Sat Aug 05, 2017 10:21 am    Post subject: Reply with quote

Nearing the 1st Objective Very Happy

Allied Artworks almost complete...

Does anyone have an All Units Map? I need that to test out the upcoming artworks for the current units...

I'm reworking the IFV Missile Turret, and that Miner isn't new...


my allied navy.png
 Description:
I'm just using Atomic's Aircraft Carrier
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my allied navy.png



my allied vehicles.png
 Description:
I just need some more help
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my allied vehicles.png



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TAK02
Sargeant


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Sat Aug 05, 2017 6:17 pm    Post subject: Reply with quote

The Amph transport looks like the old one, no need to show it. The IFV's turret needs to be nudged down slightly into the vehicle and a bit more extra forward.

Looks pretty good otherwise. GG!
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NucleiSplitter
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Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Sun Aug 06, 2017 1:36 am    Post subject: Reply with quote

Well, at least the voxels now look better together Smile

That's the old IFV missile turret, I'm remaking a new one
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TAK02
Sargeant


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Sun Aug 06, 2017 10:02 am    Post subject: Reply with quote

Not to be a leech but I have to ask: any chance of a release? These look better than WW's and what I can do with simple re-scheming (it's the only thing I can do without messing up a VXL too much).
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Current projects:
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I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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NucleiSplitter
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Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Sun Aug 06, 2017 10:37 am    Post subject: Reply with quote

Most of these are just remakes of public voxels, it wouldn't be THAT release worthy into a community full of original voxels, take that Prism Tank for Example...

It's Turret is from Atomic's Prism Fortress he uploaded a few years ago, I just fixed the sudden movements of the Turret when recharging...

The Chassis on the other hand is pretty obvious, it's just shin.peter.pan's Prism Tank, remodelled to feel more like Atomic's style in voxelling, with a hint of Azriness into it...

You should take voxelling into account, graphics are also important to a mod, so what are you waiting for? Go to your Desktop and start making your own style! I made up my mind to try and imitate Atomic's style, why not study other people's voxels for inspiration? Re-scheming won't help the voxel's color and style, you have to make certain edits that suit your personal style in mind...
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PussyPus
Cyborg Artillery


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Sun Aug 06, 2017 3:49 pm    Post subject: Reply with quote

Should soviet russia get steel version of their original buildings and even units? that was just a suggestion, for example, the soviets has its own refinery, but for that sub-faction (russia), it has its steel version of the refinery, sometimes with different design.


narefnst.png
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narefnst.png



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TAK02
Sargeant


Joined: 28 Jun 2015
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PostPosted: Sun Aug 06, 2017 5:46 pm    Post subject: Reply with quote

Russian Refinery looks too odd.
More of a Nod War Factory than a Russian Refinery.
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I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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NucleiSplitter
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Joined: 28 Oct 2016
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PostPosted: Mon Aug 07, 2017 12:54 am    Post subject: Reply with quote

The old Soviet Refinery looks fine to me already the new one looks... A bit off of the Soviet feel
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PussyPus
Cyborg Artillery


Joined: 14 Jul 2015
Location: The Arab Country, Time Travel?

PostPosted: Mon Aug 07, 2017 8:27 am    Post subject: Reply with quote

NucleiSplitter wrote:
The old Soviet Refinery looks fine to me already the new one looks... A bit off of the Soviet feel


I can change the textures, i still have the .blend scene.
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NucleiSplitter
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PostPosted: Mon Aug 07, 2017 2:02 pm    Post subject: Reply with quote

...changing refineries for a sub-accounts wouldn't be that necessary, it's more natural on a different side rather than a sub-faction, I did change the Battle Lab for the Scorpio Confederation to the Beta BLab instead, so it makes more sense that they experiment with possible to recreate Trinitian Tech Wink

But that other refinery does look decent, you've been improving your 3D skills I see Very Happy
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NucleiSplitter
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Joined: 28 Oct 2016
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PostPosted: Wed Aug 09, 2017 1:20 am    Post subject: Reply with quote

New Voxel from Scratch... It's mentioned in the Faction Info as 'Hover Artillery', it was meant to be 'Heavy Artillery'

I made it from scratch, tell me what you think Smile


kgntnk_000.gif
 Description:
Kagni Heavy Artillery
 Filesize:  1.81 MB
 Viewed:  406 Time(s)

kgntnk_000.gif



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Call me Fission if my name is too long Laughing
PillBox20 wrote:
If you push yourself little beyond what you "think" you can, you will discover something much better.
Work hard, you won't regret it.

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TAK02
Sargeant


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Wed Aug 09, 2017 5:32 am    Post subject: Reply with quote

Definitely better than what I can make in the same time, so...
Good. For a start.
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Current projects:
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m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Wed Aug 09, 2017 12:01 pm    Post subject: Reply with quote

Why not give voxelling a try? That only took me 2 days to finish the body... I'm still working on the turret though, I did it without a Concept but a mere glimpse of the Waveforce Tank from RA3 inside my head, but I made it more Allied-ish...
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Call me Fission if my name is too long Laughing
PillBox20 wrote:
If you push yourself little beyond what you "think" you can, you will discover something much better.
Work hard, you won't regret it.

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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Sat Aug 12, 2017 5:53 am    Post subject: Reply with quote

I finally Finished the Cannon! Very Happy


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Call me Fission if my name is too long Laughing
PillBox20 wrote:
If you push yourself little beyond what you "think" you can, you will discover something much better.
Work hard, you won't regret it.

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Millennium
Commander


Joined: 09 Mar 2008
Location: Osaka (JP)/Hong Kong/Germany

PostPosted: Sat Aug 12, 2017 5:15 pm    Post subject: Reply with quote

It's a mere footnote, but: before I changed the name of my mod to "Continuum", it used to be "New World Order" for a long time. Smile You have my sympathy.
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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Sun Aug 13, 2017 1:02 am    Post subject: Reply with quote

Thank you Millennium Very Happy
_________________
Call me Fission if my name is too long Laughing
PillBox20 wrote:
If you push yourself little beyond what you "think" you can, you will discover something much better.
Work hard, you won't regret it.

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NucleiSplitter
Stealth Laser Trooper


Joined: 28 Oct 2016
Location: Manila, Philippines Interests: Atomic_Noodles' Work

PostPosted: Yesterday, at 12:32 pm    Post subject: Reply with quote

Hammer Tank for the Imperialist Chinese Wink

Can someone come up with a better name? And don't you know, M.O.'s "Qilin" Tank translates to "Unicorn" Tank for some reason Confused


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_________________
Call me Fission if my name is too long Laughing
PillBox20 wrote:
If you push yourself little beyond what you "think" you can, you will discover something much better.
Work hard, you won't regret it.

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TAK02
Sargeant


Joined: 28 Jun 2015
Location: ERROR: This guy is out of this world!

PostPosted: Yesterday, at 2:06 pm    Post subject: Reply with quote

NucleiSplitter wrote:
M.O.'s "Qilin" Tank translates to "Unicorn" Tank for some reason Confused

I'm 100% sure that's a pun on 'killing Tank', which makes sense, as Chinese Tanks are better at killing than the other MBTs.
They have two barrels, like the Apocalypse, and have more Strength than the other T1 units.
_________________
One and only developer of Supremacy C&C mods.
Current projects:
http://www.moddb.com/mods/ra2-supreme
http://www.moddb.com/mods/supreme-yr
YouTube Channel: https://www.youtube.com/channel/UCRJ32BRTY8UPF49Ilq3rNDw
Skype: TAK02 Supreme CnC Mods
Twitter:  TAK02 @SupremeCnCMods
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyörgy, Hungary

PostPosted: Yesterday, at 2:56 pm    Post subject: Reply with quote

It isn't a pun, as Google would tell you directly - https://en.wikipedia.org/wiki/Qilin. The fact that the Nü-wa is also a part of the Chinese folklore should've give you a hint.
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