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Aux building anim
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cxtian39
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Joined: 11 Feb 2016

PostPosted: Wed Aug 09, 2017 7:05 pm    Post subject:  Aux building anim Reply with quote  Mark this post and the followings unread

I want building A to play certain animation when you own/disown a building B. Only thing I can think of is SW.AuxBuildings/SW.NegBuildings but they don't support building animation  Crying or Very sad

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Wed Aug 16, 2017 7:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Find a solution: Nuke.TakeOff= is remappable

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