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New Civilian Building (city23) [TS]
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Clazzy
Karma Police


Joined: 26 Nov 2002
Location: Algae Colony On Mars

PostPosted: Sat Jan 08, 2005 7:23 pm    Post subject:  New Civilian Building (city23) [TS] Reply with quote  Mark this post and the followings unread

New Civilian Building (city23.shp)
Creator: Clazzy - clazzy@savagewar.co.uk - http://www.savagewar.co.uk

A five-minute piece of work which I decided to do after seeing lots of other people making civilian buildings! It's based off the city09.shp (a warehouse, I think). I simply made it a single storey high. Anyway, I'm sure any old code will do (you're probably best using the code of the building it was based on) and should be very easy to implement.


I was that bored. I'll probably make another now.



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city23.gif



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Jah
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Joined: 23 Nov 2002

PostPosted: Sat Jan 08, 2005 7:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Nice, i think that similar buildings should be. Example - Port-A-Shack and Port-A-Shack Deluxe. The only difference between them is height\number of shacks...

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sat Jan 08, 2005 8:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ever nodice on the big big buildings,their are little buildings On them(eg:Archer asylum's Water Dome) somebody should just remove them from the big build. and put them in a mini-pack,for a midgetworld mod

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Sat Jan 08, 2005 8:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carnotaurus wrote:
Ever nodice on the big big buildings,their are little buildings On them(eg:Archer asylum's Water Dome) somebody should just remove them from the big build. and put them in a mini-pack,for a midgetworld mod
OMG Yay hobbits pwn!!!

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