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—"Aralia" rocket launcher—
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Salted Old
Grenadier


Joined: 12 Mar 2017
Location: China chang chun

PostPosted: Wed Sep 20, 2017 5:16 am    Post subject:  —"Aralia" rocket launcher—
Subject description: This download I will make up in the follow-up Oh ~
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name:"Aralia" rocket launcher

Equipment: high-precision radar,burning warhead & high-explosive warheads,automatic filling

Advantages: fast firing,armor thick,far range,High damage

Disadvantages: slow moving,slow loading speed

Note: one can carry 12 rockets, the turret coordinates of the position is -42



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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Wed Sep 20, 2017 7:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Your voxels are great

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B.A.Znd
Rocket Cyborg


Joined: 14 Jun 2013
Location: Crazier's house

PostPosted: Wed Sep 20, 2017 1:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

I made a Cameo for it .



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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Sep 20, 2017 2:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looks awesome, really nice and smooth ingame. The design reminds me a lot of the Dune 2000 Deviator. I'd honestly love to have it. #Tongue

The cameo is really nice too, apart from the SHP Builder bevel effect.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Thu Sep 21, 2017 12:02 am    Post subject: Reply with quote  Mark this post and the followings unread

See different versions of this in various mods. Is this based on some real thing or unit in other games
didn't find it via google

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Trans_C
AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Thu Sep 21, 2017 6:46 am    Post subject: Reply with quote  Mark this post and the followings unread

cxtian39 wrote:
See different versions of this in various mods. Is this based on some real thing or unit in other games
didn't find it via google


It's based on real-life PHZ-89 rocket artillery used by PLA.

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Thu Sep 21, 2017 7:31 am    Post subject: Reply with quote  Mark this post and the followings unread

Is it supposed to be used with that Chinese modification of Ares which allows more than 1 turret per unit?

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Trans_C
AA Infantry


Joined: 17 Nov 2014
Location: Somewhere in China

PostPosted: Thu Sep 21, 2017 2:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

Damfoos wrote:
Is it supposed to be used with that Chinese modification of Ares which allows more than 1 turret per unit?


It has only one turret above the rear-half of the hull. The boxy upper structure in the front is the reloading mechanism.



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SightHawk
Cyborg Engineer


Joined: 23 Mar 2016
Location: Vertex HQ

PostPosted: Mon Dec 11, 2017 10:24 am    Post subject: Reply with quote  Mark this post and the followings unread

B.A.Znd wrote:
I made a Cameo for it .


How do u manage to create such awesome cameo?
Are you using Photoshop to edit as well?

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JeagerEX12
Soldier


Joined: 22 May 2016

PostPosted: Wed Jan 03, 2018 3:06 am    Post subject: Reply with quote  Mark this post and the followings unread

This would be great for Mental Omega especially as a Chinese Tier 3 Artillery Unit since we got the Scud Launcher for Russia and Buratino for the Latin Confederation.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Wed Jan 03, 2018 5:35 am    Post subject: Reply with quote  Mark this post and the followings unread

The thing about China is that they don't attack from afar (disregarding the Centurion), and instead opt for literally showing up at your door-step and crushing everything in their path.

Their EMP and Wallbuster ease it up.

This goes for MO, and not real-life China. But who knows, they might be working on a Centurion and EMP-guns already Wink

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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OverWatch
Rocket Infantry


Joined: 23 Jun 2016
Location: The lijiang tower

PostPosted: Wed Jan 03, 2018 8:43 am    Post subject: Reply with quote  Mark this post and the followings unread

Why only "fouck" on Centurion, and you create an innovate idea?

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Wed Jan 03, 2018 9:23 am    Post subject: Reply with quote  Mark this post and the followings unread

OverWatch wrote:
Why only "fouck" on Centurion, and you create an innovate idea?
What do you mean by that?

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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