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 Forum index » Modding Central » Red Alert 2 Editing Forum
[Solved]Supersonic Effect
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cxtian39
Energy Commando


Joined: 11 Feb 2016
Location: United States

PostPosted: Fri Oct 13, 2017 1:25 am    Post subject:  [Solved]Supersonic Effect
Subject description: Aurora Bomber in Generals
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What's the unit for Speed= in terms of cell/frame
Does it defer for different types&locomotors
I'm thinking that a Gatling cannon has 1-frame-long PreImpactAnim and CellSpread=0.4 warhead and what speed should my Aurora bomber has so that it can't be damaged by the Gatling cannon
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Last edited by cxtian39 on Sun Oct 22, 2017 5:51 am; edited 1 time in total

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Oct 13, 2017 6:08 am    Post subject: Reply with quote

That's not so simple to answer since factors like
SpeedType, global key GameSpeedBias, difficulty factor Groundspeed/Airspeed and others play a role here.
Trial and error is faster and easier to find the right value than trying to calculate it.
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cxtian39
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Joined: 11 Feb 2016
Location: United States

PostPosted: Sun Oct 22, 2017 2:54 am    Post subject: Reply with quote

The line is about 17 for aircraft type. So Aurora is doable atm.
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