Voxel by NucleiSplitter, now i am planning for something big, much big.
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Those were actually old, but i did new layout and textures!
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He no longer uses this version of kabuto
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Sun Oct 29, 2017 3:50 am Post subject:
PussyPus wrote:
He no longer uses this version of kabuto
I deleted it and went for the Tsunami Tank I edited, the turret is what I'll use for the new turret of my edit. If you want, I could revisit that voxel, it was originally made by xXpeddyXx. _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
Those are still not the big surprise.. right now the civilian/mercenary faction were remade as a GDI-esqu faction called (???).
Allied:
Official Color: Blue
Industrial Type: Modern Concrete, Iron
Characteristics: Air Superiority, Deadly & Pro Air-Based Tactics, Accuracy Targets, Open Fire Tactics, Multi-Weapons (IFV)
Technologies: Prism, Chrono, Minebomb & Nuke (RA1)
Soviet:
Official Color: Red
Industrial Type: Fortress Brick, Iron, Copper
Characteristics: Pro Mobile Tactics, Heavy Armor, Cheer Number Of Units, Turtle-Based Tactics, Area-Of-Effect Use Of Weapons, Artillery (Deployed Siege Chopper)
Technologies: Tesla, Nuke, Radiation & Aircraft Caller
(Yuri):
Official Color: Purple
Industrial Type: Citadel Brick, Wood-Metal-Based Materials
Characteristics: Sneaky Tactics, Use Of Mind Control Tricks, Magnetic-Based Tactics, Anti-Infantry From Far Location(s), Confusion-Based Tactics
Technologies: Virus, Chaos, Mind Control, Magnetic/Shaker Beams
(???):
Official Color: Yellow
Industrial Type: Nanotechnologically Modified Copper, Modern Concrete
Characteristics: Incredibly Heavy Armor, Poor Assault Tactics, Incredibly Defensive, Use Of Solar & Lunar-Based Techs & Tactics, At Least 1 Heavy Unit Is Paired With Multiple Light Units In A Team
Technologies: Solar Beam, Lunar Beam, Laser, Arc Saber, Sonic Burst
I will edit this post sooner.
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Yuri is also censored lol
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A GIANT POLE
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UPDATE (can you see the nega turret?)
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
Last edited by PussyPus on Tue Oct 31, 2017 12:09 pm; edited 1 time in total QUICK_EDIT
With little effort you can make the designs look a bit better.
I think Your conyard remake gave me an inspiration.. _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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(???):
Official Color: Yellow
Industrial Type: Nanotechnologically Modified Chopper, Modern Concrete
Sure you didn't mean Copper? _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
I tried to compare it and it's matching the same style.
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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I kinda wanted to see a mirrored version of Yuri's CY...
But re-made for another faction. _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
The colors are entirely matte and boring, use say (assuming blender) a specular level of 0.8 and add 100 Hardness + 5.0 IOR to the metals or play around with it until you think it matches. The texture on the garage is pretty far off as well, at least center the dirt/rust line or stretch it out entirely especially on top as it makes no sense for it to make a straight line (or a line at all) on a surface perpendicular to the rain.
Otherwise, you've improved alot, keep going. _________________ "Don't beg for things; Do it yourself or you'll never get anything." QUICK_EDIT
Nooze's remake made me change the logo of the 4th faction _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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This is the new logo, the actual one is not revealed yet. It looks like a horse head inside the logo.
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4th Faction Logo in pixel.
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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Render test #1, new things to happen. all voxels by creator
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Signal Coordinator icon.
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Hovertomb Stone icon.
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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Different template (no text with glass effect), war factory by imp_rulz, grand cannon for soviet by nooze.
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Soviet Grand Cannon icon.
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Allied War Factory icon.
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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I started to improve in this cameo. model by Trans_C.
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Sharkbait Assault Crawler icon.
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Sharkbait Assault Crawler preview icon.
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Tue Nov 28, 2017 12:15 pm Post subject:
PussyPus wrote:
Voxel by NucleiSplitter
Looking good
I had requested cameos for my MBTs to someone else, but I'll see the quality difference right after. Keep up the great work!
No, I didn't ask Nooze to make cameos for it. _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
Drawn in bare hands, no credits, just made it, but it can be used for tesla version of volkov, or any cyborg.
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Volkov icon.
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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The problem is the ...glass?.. helmet. Needs a different color. _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Specialist cameo, i actually used the official nighthawk voxel from ra2 for the background of the cameo.
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Specialist icon.
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Specialist preview icon.
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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Can't really see much... _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
I tried to test images using GIF Maker Org, it's really excellent.
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All my previous cameos in 500 millisecond
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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New Buildings plus newly unfinished mega mcv, war factory is kinda not full or WIP, prism walker by Trans_C.
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Turtle Prototype icon.
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Turtle Prototype preview icon.
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Render.
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Render (Objects In-Game).
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Objects (Without Ground).
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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Finally, the moment i waited for, 1 complete, 1 to go.
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Yuri Campaign Button.
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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Joking aside: is the next one for the boot-camp? _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
Never planned it but nice idea _________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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New cameos again, miner by creator, virusica by salted old.
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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That one is better, shp can't export nicely, so i used gifmaker org.
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Render
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_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
i gotta say, the build up is quite good. the only problem is that some parts move into places very fast like the crane. also why does the mcv break apart and then vanish? i would suggest to sink the mcv into the ground if you cant think of doing anything else with it.
but good job with the buildup. _________________ <----- Clickable QUICK_EDIT
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
QUICK_EDIT
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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The buildups using just scale and move out of ground look bad unrealistic.
A building is no balloon that you inflate.
It's also not build from the roof first downwards.
Put some more effort in them so they actually look like the building is build up from smaller parts and from the ground up.
Be creative and don't just slap a single modifier on the entire building.
Also give the buildings some recognizable details like windows, doors, pipes, barrels, smokestacks, rotating fans, vents etc, so the buildings aren't just a randomly chamfered/extruded box, sphere or cylinder. Give them details which allow to estimate the scale of them. Right now they could be tiny 1 meter with the camera very close or huge 1 kilometer sized buildings with the camera far away, since there is no detail visible where you know it's scale.
Textures with visible details like bricks can help too, since you then can see how big the bricks are and estimate the size of a wall. _________________ SHP Artist of Twisted Insurrection: Nod buildings
_________________ If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .
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