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[RA2/TS] RA1.5 Voxel Release 2
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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Thu Dec 14, 2017 3:28 pm    Post subject:  [RA2/TS] RA1.5 Voxel Release 2
Subject description: includes cameos
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First Release Post

And it goes on! This is the second release of voxels from RA1.5. It includes the following:
amx40td.vxl - French Tank Destroyer
m48.vxl - Laser Tank
m58.vxl - Gun Truck
m60a3.vxl - Battle Tank
m103.vxl - Breakthrough Tank
m110.vxl - Artillery
m551.vxl - Scout Tank
maz535.vxl - Convoy Truck
medtnk.vxl - Medium Tank
ob279.vxl - Mammoth Tank
pzkpfwvi.vxl - Tiger Tank
pztigerc.vxl - Tiger Ausf C
rngr.vxl - Ranger
smnlyr.vxl - Minelayer (in the TS Originals folder, not pictured)
t80.vxl - Heavy Tank
t92.vxl - Siege Artillery

As with the previous set, a fairly mixed bag. Though some of these aren't ridiculously tiny for RA2.

Cameos and TS originals included. (this time, without cameo bars!)

ps bonus points if you can
A ) guess the game I was playing back in the early 2010s
B ) guess my favorite vehicle from said game



RA1.5Release2Pic1.png
 Description:
(L->R, Top->Bottom)
Scout Tank, Tank Destroyer, Laser Tank, Mammoth Tank, Medium Tank, Battle Tank, Heavy Tank, Tiger Tank Convention, Convoy Truck
 Filesize:  403.45 KB
 Viewed:  3976 Time(s)

RA1.5Release2Pic1.png



RA1.5Release2Pic2.png
 Description:
Artillery, Breakthrough Tank, Siege Artillery, Ranger, Gun Truck
 Filesize:  260.51 KB
 Viewed:  3976 Time(s)

RA1.5Release2Pic2.png



RA1.5VoxelRelease2.zip
 Description:

Download
 Filename:  RA1.5VoxelRelease2.zip
 Filesize:  413.32 KB
 Downloaded:  277 Time(s)


_________________
YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Thu Dec 14, 2017 4:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

2010? You're not talking about what-shall-not-be-named are you? #Tongue

_________________
One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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