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Damfoos' Armory
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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Fri Jun 09, 2017 1:22 pm    Post subject:  Damfoos' Armory
Subject description: trying to make some stuff too
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Alright, I thought it might be a good idea to showcase some of my stuff here to get criticism or appreciation. I'm currently making assets for one mod which mostly uses public assets, so there's a chance I'll put mine for download as well. I'm not that talented to make everything from scratch, but I can tweak already existing models and I think they turn out not so bad  Wink

Anyway, here's the first one. Originally a drone carrier from MadHQ site, now it is a... drone carrier. I'm still not satisfied with it, need to add some sort of anthennas since apparently the dish I used for refference is a radar location system receiving anthenna, not a transmitting antenna a control vehicle would use..

EDIT: Alright, you can now get it in /voxels



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The dish spins all the time
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Last edited by Damfoos on Tue May 29, 2018 7:57 am; edited 3 times in total

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NucleiSplitter
Laser Commando


Also Known As: martx
Joined: 28 Oct 2016
Location: PH

PostPosted: Fri Jun 09, 2017 1:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

If this was 3ds2vxl, you should scale it down much, MUCH more, it's huuugge!!! Shocked

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Last edited by NucleiSplitter on Fri Jun 09, 2017 1:33 pm; edited 1 time in total

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Jun 09, 2017 1:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

I loved this and I still love this, dammit.

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=======================
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=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Fri Jun 09, 2017 4:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

oh looks good do you think to share ?

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Fri Jun 09, 2017 5:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

SHOCKED: Because it's my 1st time seeing 'Damfoos' creating graphics such as WW voxel files. my avatar image was actually made by me using blender  Rolling Eyes

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MadHQ
Commander


Joined: 07 Nov 2003

PostPosted: Fri Jun 09, 2017 9:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

That is cute.  Razz

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Sat Jun 10, 2017 8:13 am    Post subject: Reply with quote  Mark this post and the followings unread

NucleiSplitter wrote:
If this was 3ds2vxl, you should scale it down much, MUCH more, it's huuugge!!! Shocked


Well, it is supposed to be big, it is a land-basedcarrier.

BySc wrote:
oh looks good do you think to share ?


I don't know, if the guys I've made it for don't mind sharing it, I will definitely do.

MadHQ wrote:
That is cute.  Razz


Hey, you have some nice ideas on your site, there's more stuff to work with in my list

OK, so I don't only edit voxels, but also learn to make cameos and structures. Here's a cameo for Azri Apocalypse tank, you can use it in your mod if you like



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deathreaperz
Commander


Joined: 20 May 2013
Location: Indonesia

PostPosted: Sat Jun 10, 2017 9:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Lots of stuffs here are not bad, but promising. Keep up the good work!

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PillBox20
Commander


Joined: 28 Sep 2013
Location: Plovdiv, Bulgaria.

PostPosted: Sat Jun 10, 2017 8:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not bad? That thing has tons of detail on it. Door on the back, danger stripes,
special light above the cabin, the rotating dish and a nice red star on the sides. ^.^

It could be converted into an MCV, without the dish and the observation device.

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Tue Jun 13, 2017 1:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Damfoos' design was pretty excellent, i want to see if he (if i did not mistaken) would create a voxel for recoil 1998 game series, the game was full of tanks like electric executioner.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue Jun 13, 2017 6:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Damfoos wrote:

BySc wrote:
oh looks good do you think to share ?


I don't know, if the guys I've made it for don't mind sharing it, I will definitely do.

Umm... You're the artist. YOU decide if want the assets you made for a specific mod be public or private and whether or not they are to be used for public mods (they're for everyone) or private (mods by a friend for other friends).
AFAIK, mod devs don't have the right to boss you around when it comes to assets you made. But I could be wrong (but that'd mean this world is more insane than some PPM-members are!).

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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Tue Jun 13, 2017 12:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

TAK02 wrote:

AFAIK, mod devs don't have the right to boss you around when it comes to assets you made. But I could be wrong


Strictly speaking not, but if you agree on making an asset for a specific mod and then change your mind and release it to the public without even asking, it's a pretty scumbaggy thing to do.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue Jun 13, 2017 2:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Asking or telling?

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m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Tue Jun 13, 2017 3:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Telling. To you.

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"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
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MadHQ
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Joined: 07 Nov 2003

PostPosted: Tue Jun 13, 2017 10:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Or... I could be a jerk and say no...

Not that anyone would listen or care...  Laughing

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Wed Jun 14, 2017 1:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Your things are already public. What's left of 'em, that is.

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m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Mechacaseal
AA Infantry


Joined: 29 Aug 2015

PostPosted: Wed Jun 14, 2017 2:29 am    Post subject: Reply with quote  Mark this post and the followings unread

i guess you guyz dont know about all the mods i made with shit i ripped from this site lawl.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Wed Jun 14, 2017 8:46 am    Post subject: Reply with quote  Mark this post and the followings unread

Umm... That's... illegal or something along those lines. Ask Banshee for details.

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Legiotitanica
Vehicle Driver


Joined: 01 Mar 2017

PostPosted: Wed Jun 14, 2017 1:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Excellent work! I love it, would be a nice addition to my mod

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Tue Jul 04, 2017 2:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, here's another one I've made for the same project roughly the same time. Based on the model found in this pack - I've textured it, remade the engines and added missiles. Unfortunately the model was so big, I had to downscale it with HVA, and in result some details look pixelated in game. Not sure if I want to redo it in proper scale, it is not supposed to be buildable anyway.



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NucleiSplitter
Laser Commando


Also Known As: martx
Joined: 28 Oct 2016
Location: PH

PostPosted: Tue Jul 04, 2017 2:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Overkilling Details man! Why not just downsize it in 3ds2vxl? (If it is a 3d model)

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Tue Jul 04, 2017 4:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Maybe because I don't have a source model and just edited an already existing voxel?

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Wed Jul 05, 2017 3:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ah another good voxel.

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Tue Jul 11, 2017 9:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Soviet War Miner, recolored, redetailed and rescaled from some public model which I don't know who've made. Not even nearly as good az MO War Miner, but it is still something I guess.



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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Tue Jul 11, 2017 9:20 am    Post subject: Reply with quote  Mark this post and the followings unread

Melle-m666. We have discussed this some weeks ago I think already. #Tongue

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue Jul 11, 2017 10:39 am    Post subject: Reply with quote  Mark this post and the followings unread

This miner bears resemblance to MadHQ's Yuri Miner included with his refinery.

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Tue Jul 11, 2017 10:53 am    Post subject: Reply with quote  Mark this post and the followings unread


_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue Jul 11, 2017 10:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Found this one too Very Happy
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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warlock
AA Infantry


Joined: 07 Jun 2006
Location: Bournemouth, UK

PostPosted: Tue Jul 11, 2017 9:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Looking forward for your voxels! I especially like the harvester! I hope, in some point you release it! Until then keep the good work! Very Happy

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Tue Jul 11, 2017 10:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey look at that old thing! Nice edits good sir. I'm not much of a voxel artist, or a modder nowadays for what it's worth. I still do lurk though and watch the community continue to move forward despite all I expected a few years ago.

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Thu Dec 28, 2017 1:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bump, I guess. Back when MO 3.0 used this KAMAZ truck I wasn't quite satisfied with its appearance (apparently it wasn't even a RA2 voxel at all, no surprise it didn't fit visually) so I edited it to look more KAMAZ-ish. Now MO 3.3. uses a completely different model for KAMAZ, so if someone would be interested in using this voxel I'll upload it.



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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Thu Dec 28, 2017 9:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Do you accept requests? i wanted to request for voxel that looks like a big dropship/gunship-ish, as big as the kirov airship.

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Fri Dec 29, 2017 11:59 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm not that skilled to make something on request really. So far I only make something really simple or edit the already existing models into better shape.

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NucleiSplitter
Laser Commando


Also Known As: martx
Joined: 28 Oct 2016
Location: PH

PostPosted: Fri Dec 29, 2017 3:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Damfoos wrote:
I'm not that skilled to make something on request really. So far I only make something really simple or edit the already existing models into better shape.

A pretty talented voxel remaker you are. I like your work, keep up the good work at giving old voxels a new life! Smile

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Thu Jun 28, 2018 7:42 am    Post subject: Reply with quote  Mark this post and the followings unread

The project I'm helping with has attack bikes for Yuri, and for the lack of a better voxel (or lack of luck in searching for one) it have been using MadHQ attack cycle for a while. The time has come for an upgrade! Introducing the Locust: a small, fast, cheap attack bike also equipped with sensor devices.



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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Thu Jun 28, 2018 7:48 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks adorable. Does it fire cute kitties? #Tongue

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Damfoos
Rocket Infantry


Joined: 27 Mar 2016

PostPosted: Thu Jun 28, 2018 8:02 am    Post subject: Reply with quote  Mark this post and the followings unread

No, but the engine purrs just right Wink

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Fri Jun 29, 2018 4:44 am    Post subject: Reply with quote  Mark this post and the followings unread

How can this kawaii bike balance itself?

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Black Temple Gaurdian
Soldier


Joined: 08 Aug 2010

PostPosted: Fri Jun 29, 2018 7:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Because it's got THICC ... tires.

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Kerbiter
Cyborg Soldier


Joined: 05 Jun 2018

PostPosted: Sat Jun 30, 2018 9:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Hehe, nice voxels you got here, keep posting Smile

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