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SCIPCIÓN's Graphics
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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Mon Nov 06, 2017 11:33 pm    Post subject:  SCIPCIÓN's Graphics Reply with quote  Mark this post and the followings unread

In this site I will upload some stuff and previews of my jobs (my projects and my stuff for the community)



-Improving tanks and terrain, Just preparing my return to Enigma (SC).





Cheers

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https://www.patreon.com/scipcion

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Tue Nov 07, 2017 2:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Front and back tracks are separated so much that it loses the advantages of tracks, behaving like 4 wheels...

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PussyPus
Commander


Joined: 14 Jul 2015
Location: Egypt

PostPosted: Tue Nov 07, 2017 10:35 am    Post subject: Reply with quote  Mark this post and the followings unread

This is what i wanted to see from your mod, Enigma was my favorite of your mods, and what is that tube?

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If you are a MetalHead (Heavy Metal Fan) and don't want to be a metalhead, Just remove your metal ball from your head. �:p .

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Mon Nov 13, 2017 12:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Good for capturable building?



power plant big render.png
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 Filesize:  882.57 KB
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power plant big render.png



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https://www.patreon.com/scipcion

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon Nov 13, 2017 6:01 am    Post subject: Reply with quote  Mark this post and the followings unread

Anything you make, SCIPCION, is always good.

But why capturable? I thought that was the power plant for both factions?

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One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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BySc
Cyborg Artillery


Joined: 07 Jul 2013
Location: Turkey

PostPosted: Mon Nov 13, 2017 8:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks good as always.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Nov 13, 2017 8:54 am    Post subject: Reply with quote  Mark this post and the followings unread

This is the best TD powerplant i've ever seen. wow. the amount of detail is plain marvelous. Applauses!

Only the textures could get a little bit more color. It looks kinda greyscale right now.

TAK02 wrote:
But why capturable? I thought that was the power plant for both factions?

i guess his mod doesn't play in the TD timeline, so a TD powerplant is probably an old capturable remnant

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Mon Jan 01, 2018 6:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

hehe
probably is one of the most interesting designs of TS.

NOD Mobile Stealth Generator WIP 60%



SMG.png
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SMG.png



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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Mon Jan 01, 2018 6:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

...
CUUUUTE!!

Could you make two versions please?
One 60% complete, the other 100%!

...you could have the cuter version be a transport of sorts...

_________________
One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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UNSC THE CHILL OF WAR
Combat Engineer


Joined: 15 Nov 2017

PostPosted: Mon Jan 01, 2018 9:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

Scipcion, your stuff is AMAZING!

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Creator
AA Infantry


Joined: 15 Aug 2017
Location: Somewhere in Viet Nam

PostPosted: Tue Jan 02, 2018 4:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice Very Happy , can you build mech?

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Jan 02, 2018 4:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

TAK02 wrote:
...
Could you make two versions please?
One 60% complete, the other 100%!


haha sure!

@UNSC THE CHILL OF WAR, thank you, really Smile

actually I have 3 mechs, this is one of them... models for my project Enigma.


Last edited by HG_SCIPCION on Tue Jan 02, 2018 4:37 pm; edited 1 time in total

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue Jan 02, 2018 4:36 pm    Post subject: Reply with quote  Mark this post and the followings unread


_________________
One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Tue Jan 02, 2018 4:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

ahh... GUMDAN and his things... nice designs, but I prefer compact designs :p


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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Tue Jan 02, 2018 4:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

I prefer beasts/demons (or, as they call the Lupus Rex, devil).
But to each his/her own Very Happy

_________________
One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done. #Tongue

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HG_SCIPCION
Gauss Rifle Trooper


Joined: 07 Jun 2013
Location: Perú

PostPosted: Wed May 01, 2019 7:15 am    Post subject: Reply with quote  Mark this post and the followings unread

Adding details (old models).


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https://www.patreon.com/scipcion

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