Also Known As: banshee_revora (Steam) Joined: 15 Aug 2002 Location: Brazil
Posted: Tue Jan 23, 2018 4:25 am Post subject:
Community News Round up - Mid January 2018
Subject description: Our comm. center was lazy recently, but our engineers are still working.
Hello everyone! Here's a quick roundup of some of the tools that are being upgraded recently and that deserve some attention. So, here are them:
-> Image Shaper, a program from Lin Kuei Ominae that allows people to convert sequence of images into SHP files, has received an upate (version 01.01.00.09) that allows you to do that as a batch process.
Quote:
Version 01.01.00.09
-(update) create images expanded with SHP(TS) file format, allowing each frame to be saved as SHP
-(update) create images filename can now use an asterisk *, to keep the original filename for the single frame
-> The 3Ds Max W3D XML Asset Importer, a script for newer 3Ds Max, has been updated by Katz recently... or at least we were recently informed of it. The version 1.2.0.11 comes with the following changes:
Quote:
+ Total code overhaul. Now up to 1500% faster than ever!
+ 20% lighter in size!
+ No-W3DSkin release added for newer 3ds max versions
+ Fixed parasitic noise in animation
-> And the same Katz has also posted a 3Ds Max script to import Command & Conquer Generals 2 assets.... yea, that Command & Conquer Free To Play that was not released.... supposedly by bad community feedback (which is weird, because this was not what was seen back at Gamescom 2013). Anyway, you can get stuff like the picture below with it, if you still have the beta version of your game forgotten in any machine:
And that's all for now. If you have some interesting modding news to share, post it at the Community News Forum. If it is properly written, we'll bring it straight to the site, otherwise we'll make our own version of it.
Also Known As: martx Joined: 28 Oct 2016 Location: PH
Posted: Wed Jan 24, 2018 4:07 am Post subject:
Might use that someday down the line, the modding tools have been advancing pretty fast, hasn't it?
By the way, Generals 2 was released? I thought it was cancelled. _________________ all my posts before 2020 were made by a 13 year-old, forgive these if you see any, thank you QUICK_EDIT
By the way, Generals 2 was released? I thought it was cancelled.
It was, but apparently its files are still around. _________________ One and only developer of the Command & Conquer Dune "C&C D" mod.
m7 wrote:
I tend to release things I create so that assets are never lost to hard drive problems, accidental deletion, or me having to pretend to care about rippers taking things from my project when it is done.
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